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vray mesh many objects


stayinwonderland
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I have about 1000 books, set up into about 8 shelves that are taking up a million polys and I'd like to put them all into a vray proxy mesh.

 

I tried this by combining them (in the export dialogue) and this it did but I lost all the textures.

 

Tried again by choosing the option for separate meshes and that of course is silly because I realised I'd have to import each mesh (I didn't stick around to figure out if those kept their textures).

 

Just now tried to collapse all the books into one mesh (which took about 8 minutes) but left me with only the one texture on each book.

 

Any better ideas?

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Try using the "collapse" tool under the utilities menu. Failing that convert the whole lot to an edit mesh rather than an edit poly and attach by name, it will ask you what you want to do with your material ID's, etc and should carry across textures to a multi-sub-material.

 

Then export to a proxy mesh.

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Hm? Did you solve it yet?

Try this.. make 20 meshes/ polys, of 50 boox each, it is reasonable, yet.

When expotying, there is a option something like AUTOMATICALLY REPLACE THE MESH, also the textures MUST be in the same folder as max file.

I think you should not have any problem, further.

Best R and good luck :)

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