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Grass on huge areas?


Zdravko Barisic
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I was just wondering, what the way you use to fill the HUGE areas w/grass?

Multiscatter? ForestPro? Simple Vray proxy?

What is the safest way for the areas, like 300x500m or even more?

/a lot of close cameras, so the geometry grass is neede/

...

Also, forget about VR displacement, it is a very very very UNstable and full of errors for huge areas, whatever the way of tweaking you use...

So, any expirience? :)

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I'll triple the vote for Forest Pack. You place a few pieces of grass geometry and tell it the plane you want it populated on. It falls-off the quantity based on the camera and adjusts the area populated based on the camera you are rendering from. It also has different clustering patterns that enhance the realism of grass and planting in general.

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