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Zdepth filtering, on or off?


dsp_418
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Hi there,

 

I usually turn on zdepth filtering in the Render Elements settings.

Lately I believe I watched a Nuke tutorial (can't remember which one though) where the advice was to work with aliased edges therefore leaving zdepth filtering off. Is that possible? I was watching just for sake of curiosity and I didn't pay much attention, I cannot say for sure it was exactly what the guy said.

As I'm comping in AE anti-aliased edges work definitely better than aliased, maybe is different in Nuke...

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The reason they say not to filter ZDepth passes is because the edge pixels will be blurred to produce a smooth edge, this results in an inaccurate zdepth pass for use within filters etc. Conventional method is to leave it unfiltered but if you are happy with results of a filtered pass then just use it. As long as you're finished result is what you are looking for it doesnt really matter. :D

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