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HRD images won't show in viewport


stayinwonderland
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This might be a stupid question, but have you remembered to adjust the settings, it might just be overexposed? In the vray hdri map loader, set it to a multiplier by 0.02 and then x50 (so that it is back to 1) by rendertime. If you have allready done this, i am not quite sure what the problem is, sorry.

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I've thought of a few things....

 

What graphics driver are you using in max? Try switching between them.

 

What is your graphics card and how much RAM does it have? How big is the HDRI you are trying to load in? Perhaps your graphics card cant display it because it runs our of RAM? Especially if you have other maps visible, and lights, occlusion etc.

 

Try resizing the HDRI and saving as a jpeg and applying that in the background and see if it displays.

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Hmmm, this doesn't make any sense because a) I've used this side HDR (indeed the exact same file) countless times before. And the fact that I can open another file and view it ok rules out that too. Plus it does show up in the render.

 

Just have to live with it I guess. These things happen. I think software ages (not just the authoring tool but in collaboration with the operating system and plugins etc)

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Assuming you are using nitrous.

 

Are you using show realistic materials in viewport (Views-Show Materials in Viewport as-) or are you showing them as shaded maps? Using the realistic materials option is like back in direct3d with the match bitmap as closely as possible so nitrous will take somewhere near forever in trying to show the actual full res HDR in the background. This setting is per file and not global.

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