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Distortion


mariosantana
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Does anyone know why this happens and how can it be avoided/fixed? if you see the pics there's something weird with render mesh. I checked the geometry and everything is where it is supposed to be.

this is 3ds max 2013.

first one is a rendered image, second is screen capture.

distortion.jpg

distortion rendered.jpg

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can you do another screen cap w/ edged faces on? It looks like the lower edge of the chamfer was target welded down *but there is still a vertex where the chamfer corner belongs (not sure if that makes sense)chamfer.jpg

*edit: thats what it looked like to me.

Edited by acad-gatsu
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just wondering if it may be caused by the profile curve. Maybe all the vertices are not coplanar. or if your corner chamfers/fillet have bezier curves and some of those handles are not coplanar? just guessing here.

 

*in edit poly, you can connect vertices using the connect tool under edit vertices rollout

Edited by acad-gatsu
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