Karl Larsen Posted September 2, 2013 Share Posted September 2, 2013 (edited) Studio/Institution: SelfGenre: Residential ExteriorSoftware: 3DS MaxDescription: OK Gentlemen, fire away! Not Industrial Light and Magic quality just yet , but quite an improvement over my first effort! Edited September 6, 2013 by karlar Link to comment Share on other sites More sharing options...
Karl Larsen Posted September 3, 2013 Author Share Posted September 3, 2013 Where the HECK do you guys find the overhanging foreground tree branches that you use???? I've looked everywhere I can think to look! Link to comment Share on other sites More sharing options...
idanamrany1 Posted September 6, 2013 Share Posted September 6, 2013 Very nice render. maybe you can add depth of field effect to the foreground vegetation to make it more realistic Link to comment Share on other sites More sharing options...
Karl Larsen Posted September 6, 2013 Author Share Posted September 6, 2013 Thank you! Your suggestion sound like a great idea - how do you do it? I pretty new at all this! Very nice render. maybe you can add depth of field effect to the foreground vegetation to make it more realistic Link to comment Share on other sites More sharing options...
idanamrany1 Posted September 6, 2013 Share Posted September 6, 2013 The easy way of getting DOF is by rendering a Zdepth pass for this image in 3ds max. and than use this pass in photoshop, as lens blur channel. Here is a good video about how to get it done: Link to comment Share on other sites More sharing options...
idanamrany1 Posted September 6, 2013 Share Posted September 6, 2013 You can render out a Z-depth pass (if you use vray its under render setup->render elements->add Z-depth) . And than use it in photoshop as lens blur channel. Link to comment Share on other sites More sharing options...
Karl Larsen Posted September 6, 2013 Author Share Posted September 6, 2013 Alrighty that works nice! Now, once you add a lens blur - how do you remove it, or modify it? I didn't save it but when I tried it I went back to see if I could adjust it and nada! Link to comment Share on other sites More sharing options...
idanamrany1 Posted September 6, 2013 Share Posted September 6, 2013 open the z-depth pass in Photoshop, ctrl+a to select all and ctrl+c to copy. than in your main image composition ,go to the channel tab ->create new channel and paste it. Now select the main layer of the composition and go to lens blur under the filter menu. on the right select the channel you have created in the source tab. now you can click on the area of the image you wish to have in focus (you can control the amount of focus by changing the radios slider) . Hope its clear Link to comment Share on other sites More sharing options...
Karl Larsen Posted September 6, 2013 Author Share Posted September 6, 2013 (edited) I commend your conciseness, but I already figured that part out I was wondering how you undo it after you applied it? I made a copy of my RGB layer and applied the z-depth / blur but it seems like you cannot go back and adjust it once you apply it? The bur looks good, I don't believe I went to far with it! I will upload a new image tomorrow. Edited September 6, 2013 by karlar Link to comment Share on other sites More sharing options...
idanamrany1 Posted September 6, 2013 Share Posted September 6, 2013 Ye like you say, it is better to make a copy of the image and apply the blur. Link to comment Share on other sites More sharing options...
jaquelinemedrado Posted September 12, 2013 Share Posted September 12, 2013 great work, very nice rendering! Link to comment Share on other sites More sharing options...
Karl Larsen Posted September 12, 2013 Author Share Posted September 12, 2013 Thank you very much, Jaqueline! great work, very nice rendering! Link to comment Share on other sites More sharing options...
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