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Gamma added when render is split on Backburner


acjwalker
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Hello People

 

Our renders are coming out over exposed, Gamma 2.2 has been added twice.

 

We send it to our render farm and split it between the machines. When we see the strips (.tga) saved the gamma is correct. But when backburner syiches it together it applys the gamma again!

 

We have tried changing the vray setting to save it our with the gamma 2.2 or adding the linear workflow in the color settings.

 

What ever we do it adds it on the stitching.

 

When we do not split the image (animation frames) there is no problem because it is not being split.

 

We are using 3ds Max 2014 and Vray 2.4.0.04

 

Help I am going to scream!

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