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Vray 3.0 Beta


Jason Matthews
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In V-Ray 3.0 the User licenses and Render Nodes are licensed separately.

 

V-Ray 3.0 for 3ds Max User + 11 V-Ray Render Nodes 3.0 = $980 / 700€
:eek:

 

Btw. where can i find the dongle file that has to be send to get the beta? I would really like to try it...

Edited by numerobis
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:eek:

 

Btw. where can i find the dongle file that has to be send to get the beta? I would really like to try it...

 

1. Go to a browser on the machine running the V-Ray license server and enter http://localhost:30304

2. Click on the link that says: "Get status of the server"

3. At the bottom of the next page click the: "To upgrade you licenses click here" and then follow the instructions.

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I have long believed that Chaos Group was not charging enough for their software compared to other companies. They have reached a market share greater than any other renderer. It was only a matter of time. Too many people rely on Vray for their rendering needs and have customized workflows built around it. I doubt it will have any impact on their business. People may not upgrade right away but eventually they will. Take Vray 1.5 for example. They will stop supporting it and you will no longer be able to download it after 3.0 is released.

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Personally, I'd rather pay 2k for Vray 3.0 plus the current (or soon to be old) licensing model. Per node hurt mental ray back in the day and that is why Vray has the lion's share of the market. Plus, there is a lot more stiff competition out there for Vray than there was just a few years ago.

 

That being said, I do dig the different pricing structures. It would help a place like where I currently work where we do mostly stills with a few animations thrown in. So we don't need a full farm all of the time and we could load up the farm on a monthly license for crunch periods. At least Chaos Group has had the forward thinking to offer multiple ways of getting the new licenses.

 

Now I just have to convince the person that holds the company credit card that this structure isn't so bad.

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  • 4 weeks later...

I may be comparing apples to oranges here, and I do like the variety of structures too, but as a part-time freelancer I'm hoping they do the "Good-guy Pixologic" thing with VRay 3's price point. ZBrush certainly feels like it has the lion's share of the digital sculpting sector, perhaps even moreso than VRay in the rendering sector. Between my initial academic license and subsequent commercial upgrade I don't think I've spent more than a grand on it, yet I've been pleasantly surprised that every update since buying into version 3 has been free. I certainly wouldn't demand/expect anything free from anyone and would gladly pay, say... 500-800 for a ZBrush or VRay upgrade, but Pixologic's practice suggests to me that a company on top of their market can keep software affordable/accessible and still be profitable on a volume of sales.

 

I think I'd stay on my version 2.0 license if having those nodes in 3.0 cost 2k. All due respect to the R&D expense that goes into these things but I really hope prices don't go the way they did with realflow.

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