Devin Johnston Posted September 5, 2013 Share Posted September 5, 2013 I have an animated character that's made up of a head and body these two objects are separate, can someone tell me how to attach or weld them together without losing the MOCAP data that's applied to it? Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted September 6, 2013 Share Posted September 6, 2013 you can link it, make the body the parent the head will follow, why the head is a separate mesh any ways? with different MOCAP? Link to comment Share on other sites More sharing options...
Devin Johnston Posted September 6, 2013 Author Share Posted September 6, 2013 IDK I didn't make the model I bought it off of Turbosquid, I thought it would be more like the AXYZ people but it's not. I ended up creating a proxy animation for the body and head, it's a wonky way to do it but it's all I could think of. Link to comment Share on other sites More sharing options...
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