metekutlu Posted September 8, 2013 Share Posted September 8, 2013 This is my first render in 3ds with Vray. I tried my best but the image doesn't look the way I want it. It looks dead, static. maybe not enough realistic. The quality of the render work still seems poor to me. However, I don't know what the problem is exactly and how to fix it. This is only the render image. I didn't play with levels and such in photoshop. I used Vray dome HDRI with Vray Sun. Forest Pack for the vegetation. Can you please comment and help how can this image become alive? Is it photoshop work or is there also some stuff I can do in 3ds? Thanks a lot. Link to comment Share on other sites More sharing options...
johannes Posted September 8, 2013 Share Posted September 8, 2013 (edited) A lot depends on taste. I like to fiddle with photos so here goes: * more contrast * vignette * change the green of the grass a little bit * mist on the grass * little bloom * little dirt * sharpening These are all basic photoshop tasks. Try it yourself and see what happens. This guy has many good tips: http://www.alexhogrefe.com/ Hope it helped... Edited September 8, 2013 by johannes Link to comment Share on other sites More sharing options...
metekutlu Posted September 8, 2013 Author Share Posted September 8, 2013 He has a nice blog. I'll have to spend some time on that. Thanks a lot for the list of tips. That's exactly what I needed to hear!! I don't have the zdepth and alpha with me so I did some stuff on photoshop and lightroom according to what you said. Here it is: http://i39.tinypic.com/2akl0mu.jpg Link to comment Share on other sites More sharing options...
unrinoceronte Posted September 18, 2013 Share Posted September 18, 2013 I think you overdone the whites with DIFFUSE GLOW in almost all the image... Your grass is washed out... your sky also... You can apply the diffuse glow effect to the rendering and do not apply it to the Sky Background (or apply it with less intensity) You can control these layers separatedly. Give more life to your grass with some DODGE and BURN, or some levels... And if you go back to your 3D file, use a better "irregular" or natural texture for your grass. Take out the people (you will need to practice more with the "people skill" since that takes time, and is the most obvious part that shows as something is ODD in the image... Get some better bushes or plants in your grass, play with a better composition or location of these plants...The bush at the left does not look good. Is to plane and lonely... Hope it helps, good luck Link to comment Share on other sites More sharing options...
CliveG Posted September 18, 2013 Share Posted September 18, 2013 How about some subtle bump on the glass to break up the reflections a bit too? Try http://www.ramyhanna.com/2013/04/break-up-those-panel-reflections.html as a good guide for making sure this is realistically done. Good luck Link to comment Share on other sites More sharing options...
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