arnoudschoofs Posted September 12, 2013 Share Posted September 12, 2013 Hi, our client insisted on inserting the carpet below in an interior shot. The carpet will be pretty close to the camera, so we require a lot of detail. Any suggestions on how to model/texture it would be appreciated thx Link to comment Share on other sites More sharing options...
Nicolai Bongard Posted September 15, 2013 Share Posted September 15, 2013 Make a sphere/geosphere, scale it a bit to make it a tad more "flat", copy or scatter it across whatever shape is your carpet, merge them all together so that the geometry turns into one mesh not seperate spheres, and apply a turbosmooth. You might have to use some sort of boolean function when merging the spheres. Link to comment Share on other sites More sharing options...
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