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Camera match environment problem


thanulee
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Hi, I have a bitmap in my viewport for the environment so i can match some obejcts. I match the perspective, I create a Vraycamera out of it but 2 things go wrong:

My viewport looks fine but my render is a. stretched and b. darker than it should appear.

 

What am i missing here? i ll add screenshots to show u the issue.

thanx

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The output of your render has to be the same as the background picture you are using. In the last picture you posted, it seems your background picture is 800x600 pixels, so your render output should be the same, yet somehow you have set your render to some resolution that is far more "widescreen" than 800x600. What happens then is that your background picture, wich is set to screen, gets rescaled to fit your render output, and thus the background image and the other elements in your scene will not line up. So set your render output to the same resolution as your background picture, and be sure to hit shift + f to enable safe frames in your camera viewport.

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