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Servers and Backburner


jucaro
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Is there a way to support more than 9 concurrent simultaneous connections

in backburner without using Windows Server as a Render Manager?

 

Currently I'm using Windows 2000 Advanced Server as a render manager

and that is only its sole purpose, but somehow I feel like I'm using

a canon to shoot a mosquito.

 

Using 2 WinXP workstations as a render manager to support 20 other render server is tedious enough in terms of media and resource management.

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i am unclear about what you are doing. i use a windows xp box to adminsister our render farm. every machine on the renderfarm is a windows xp box. i will routinly be running over 40 computers on the renderfarm at any given time.

 

i have never ran into a problem with windows only allowing 10 (including yourself) renderfarm nodes.

 

when i used to use lightwave on my renderfarm, i would run inot this problem, but i found a work around by running the renderfarm off of one of my mapped network drives. but the 2 renderfarms work differently.

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CHG, Here's my current setup, Windows 2K Server as render manager and where the source scene files and maps are, and windows xp workstations as render slaves. Everything works fine as expected.

 

My setup before was 1 windows XP workstation as manager and source for everything and 20 other windows xp as render slaves, but when I issue a netrender, only 9 workstations can render te job right. The others would have maps missing.

 

Am I missing something or is there something I'm not doing right?

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This is not a backburner issue.

 

You're hosting the Maps in a Windows Workstation. Windows Workstation only allows 10 connections. Or your windows server only has 10 connections.

 

There are two solutions:

 

1. Host your maps in a server that allows more connections

2. Include Maps when you submit the job

 

Hope this helps,

 

Alexander

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