Devin Johnston Posted September 26, 2013 Share Posted September 26, 2013 I've just started using 2014 full time and the auto gamma adjustment is driving me crazy. All of my maps are supposed to have a gamma of 2.2 but Max is setting it to 1.0. I don't understand why Autodesk took out the Gamma settings parameters, is there any way to fix this? Link to comment Share on other sites More sharing options...
Devin Johnston Posted September 26, 2013 Author Share Posted September 26, 2013 I found a way to do this without having to apply that script every time. You just have to change the .ini file in the Defaults settings. You can find that in C:\Users\(your username)\AppData\Local\Autodesk\3dsMax\2014 – 64bit\ENU\en-US\defaults\MAX (or MAX.vray if you changed to vray using Customize->Custom UI and Defaults Switcher inside max). you can find inthere the CurrentDefaults.ini file. Open this in notepad and scroll down until you find the gamma section and make it look like this: “[Gamma] DisplayGamma=2.200000 Enable=1 DisplayCorrectionMode=1 CorrectColorPickerState=1 CorrectMtlEditorState=1 InputGamma=2.200000 OutputGamma=1.000000 LUTFileName= DisplayCorrectionPrefMode=1″ I'd save a backup .ini file incase you need to revert back. Link to comment Share on other sites More sharing options...
Scott Schroeder Posted September 26, 2013 Share Posted September 26, 2013 If you save your maxstart.max file in 2013 or below you'll get the gamma controls back in the gamma/lut menu. They are still in there, but hidden by Autodesk. So opening a legacy version of a max file brings them back. In Automatic mode, any image that contains a gamma will use that gamma value. Otherwise, if the image has no gamma specified, it will default to using gamma 2.2 for 8 bit images and gamma 1.0 for floating point images. I'm hoping that 2015 brings the gamma control back, but I'm not holding my breath. Link to comment Share on other sites More sharing options...
notamondayfan Posted September 26, 2013 Share Posted September 26, 2013 And so the circle of Autodesk R+D continues..... Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted September 26, 2013 Share Posted September 26, 2013 The problem is also when you open old files or files started with Max2013 and the gamma is different Max 2014 still apply whatever it think it should be. I had to manually fix output gamma of EXR images while working in files from 2013. It was an issue talked on the beta already, but once again AD didn't listen and just did what they though at the beginning. Link to comment Share on other sites More sharing options...
Brian Cassil Posted January 14, 2014 Share Posted January 14, 2014 Just recently getting up to speed with 2014. I've tried the suggestion suggested by Scott but I still can't see the input and output gamma settings. Any suggestions? Link to comment Share on other sites More sharing options...
Scott Schroeder Posted January 14, 2014 Share Posted January 14, 2014 Sometimes that trick doesn't work. It had in the past, so I'm not sure if a 2014 patch fixed it or not. Make sure your maxstart.max file is saved in the scenes folder wherever max decides to open that structure. Usually it's in your My Docs. This script bring back the dialog in a little menu; http://www.scriptspot.com/3ds-max/scripts/gamma-settings-for-3ds-maxdesign-2014 Link to comment Share on other sites More sharing options...
Brian Cassil Posted January 14, 2014 Share Posted January 14, 2014 Thanks! I'll check it out. Link to comment Share on other sites More sharing options...
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