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Unhandeled exception


timurkhan
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Hi guys,

 

I recently started learing 3DS Max for my work. For my job I mainly need to render interiors with VRay. The guy before me bought a lot of interiors and object for clients. The only thing I need to do (for the moment) is tweak the camera a bit, set the scene (usually deleting some objects) and set Vray. I already finished a few project and everything was well.

 

Now our company had a server maintenance + upgrade. Basically 3DS MAX is messed up now. Yesterday I couldn't open projects because the paths weren't set the right way. Today I can't render... The render does start but then stops with a message: error: UNHANDLED EXCEPTION: Compiling geometry

 

Does anyone have a clue? already searched the internet but most of the things they say about this I don't understand. I'm a videoguy...

 

Here the error script: the last lines

 

[2013/Oct/16|17:31:06] Threads completed

[2013/Oct/16|17:31:06] Updating render lights

[2013/Oct/16|17:31:06] Updating atmospheric effects.

[2013/Oct/16|17:31:06] Updating render effects.

[2013/Oct/16|17:31:06] Scene setup: 21,9 s

[2013/Oct/16|17:31:06] Compiling render instances geometry.

[2013/Oct/16|17:31:06] error: UNHANDLED EXCEPTION: Compiling geometry

Last marker is at ./src/vrenderlight.cpp, line 512: Preparing lights (Light005)

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