marius e Posted October 18, 2013 Share Posted October 18, 2013 Is there a way to move all my spline vertice's (spelling) seems many of them are on different heigts. I want to select all of them and move them to the same z vallue...? Link to comment Share on other sites More sharing options...
cg_Butler Posted October 18, 2013 Share Posted October 18, 2013 I don't think tere is a way to make vertices on seperate splines all be at a certain height by doing them all in one go. You would either have to attached them all together and do it. Or alternatively, select all off your splines and scale them in the z axis until all the vertices are flat. Just keep scaling and scaling to make sure they are flat. Then move then all to the desired height. There might be a script that can be written that can do it on multiple splines. There is one called vertex palcer CLICK HERE but you will either have to do each spline individually or attach them all together, run the script, and then detach them all. Link to comment Share on other sites More sharing options...
marius e Posted October 18, 2013 Author Share Posted October 18, 2013 well its one spline with hundreds of vertices and all slightly of.......... Link to comment Share on other sites More sharing options...
cg_Butler Posted October 18, 2013 Share Posted October 18, 2013 Both options above will work. Try the script first though. :-) Link to comment Share on other sites More sharing options...
Ismael Posted October 18, 2013 Share Posted October 18, 2013 Maybe this, http://docs.autodesk.com/3DSMAX/15/ENU/MAXScript-Help/index.html?url=files/GUID-68E7C8BE-E2A1-4C0A-A5A9-A9A122DE7A66.htm,topicNumber=d30e106049 Link to comment Share on other sites More sharing options...
salvador Posted October 18, 2013 Share Posted October 18, 2013 If I understood the OP correctly, ( all vertices of a single spline ) just enter vertex mode, Ctrl+A, Scale Transform mode, Gizmo to center, set absolute Z scale value to 0. This flattens a spline. Link to comment Share on other sites More sharing options...
Jose Negrete Posted October 19, 2013 Share Posted October 19, 2013 If I understood the OP correctly, ( all vertices of a single spline ) just enter vertex mode, Ctrl+A, Scale Transform mode, Gizmo to center, set absolute Z scale value to 0. This flattens a spline. i like to right-click the spinner on the z value in the transform type in window (w/ selection gizmo set to center) Link to comment Share on other sites More sharing options...
Jon Berntsen Posted February 26, 2014 Share Posted February 26, 2014 If I understood the OP correctly, ( all vertices of a single spline ) just enter vertex mode, Ctrl+A, Scale Transform mode, Gizmo to center, set absolute Z scale value to 0. This flattens a spline. Hi, sorry to wake this thread to life again. I have been struggling with the same issue right now, getting spline vertices aligned to the same z. The script here did the trick for aligning all vertices with maintaining the height on any geometry made by "Enable in Renderer/Viewport" tickboxes. Anyhow, this still doesn't solve the trick with how to align the selected vertices in a spline to lowest/median/highest (Z) with keeping the geometry height. I wonder if someone has found the solution for this? Some times, making the entire spline planar simply doesn't do it... Link to comment Share on other sites More sharing options...
salvador Posted February 26, 2014 Share Posted February 26, 2014 Try to post some captures; I'm not getting a clear idea. Link to comment Share on other sites More sharing options...
Sketchrender Posted February 26, 2014 Share Posted February 26, 2014 If you can do it in the original program ie autocad, it will save you a lot of hassle. Link to comment Share on other sites More sharing options...
Ismael Posted February 26, 2014 Share Posted February 26, 2014 http://forums.cgarchitect.com/39244-how-get-vertices-spline-onto-one-plane.html Link to comment Share on other sites More sharing options...
Jon Berntsen Posted February 27, 2014 Share Posted February 27, 2014 Thanks. Not using subobject mode makes the entire geometry made by the "Enable in render/viewport" flat. Entering the Segment subobject mode, however, does the trick with aligning two vertices to their average Z with the NU scale tool. For me, this is next to the best solution, but I am still looking for a way to align one spline's vertex to another's Z. As some others I've seen writing: it's strange if it isn't any such basic function implemented in max? Link to comment Share on other sites More sharing options...
Nicolai Bongard Posted February 27, 2014 Share Posted February 27, 2014 Seems like the free glue plugin on the itoo site might do the trick. Just create a flat plane that covers the entire spline (from a top/down view), align it in height to the vertex that is you reference, then use the glue plugin to make all the verteces align to your plane. Link to comment Share on other sites More sharing options...
miauu_u Posted March 6, 2014 Share Posted March 6, 2014 but I am still looking for a way to align one spline's vertex to another's Z. Watch: Link to comment Share on other sites More sharing options...
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