floschaerfer Posted October 28, 2013 Share Posted October 28, 2013 Hello, im an Industrial designer based in Germany, Cologne. Untill now i thought i knew Vray for Rhino basically but now i cant solve my Problem alone so it would be very nice if someone could help me. I wanted to render an object (not commercial) with some highlights on the surface so i add the dome light with a hdr texture. Further the object has a semi matte material with a fine bump to get a grained plastic appearance. The Problem is when i change only the output size also the reflections on the object changes. When i render in 640x 480 the reflections are like i want them to, but if i render in 3543x 3985 the reflection is soft an without highlights. (Shown in the picture) For Primary Bounces i choose Brut force for Secondary Light Cache. I tried to change the light cache subdivs and scale, the hdr texture resolution and intensity but without success. I cant see the connection between hdr reflections and output size so please help me Link to comment Share on other sites More sharing options...
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