D-Pix Posted November 1, 2013 Share Posted November 1, 2013 Hi All Anyone experienced a bug when using 3ds max 2014 mental ray and rendering an interior with the standard lighting and/or reflection pass? I seem to get weird white highlights and artefacts that appear on certain materials throughout the scene when switched on, By the way, issue disapears when using the a&d render elements and was not an issue in max 2011, 2012, 2013. Cheers all. Link to comment Share on other sites More sharing options...
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