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Best group of scripts for your modeling?


Sourpickles
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Hey guys the Marketing company I work for has a TON of in house scripts to make their lives easier on things such as lighting, render settings, spanish tiles, ect...

 

So now when I do my own stuff at home I feel like Im doing more work then I should haha

 

I've been gathering a few scripts here in there over the past few months but curious if there were any great FREE ones that you cant live with out while creating your exterior or interior renders.

 

So far I have floor gen, a spanish tile generator I just found but can't think of the name off hand. It also does fencing and other various architectural geometry and a book gen. I really wish I was allowed to take those work ones home, they have some great ones! :)

 

so what do you all use that makes your life easier?

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Not free, but super cheap: QuadChamfer. Something I can't do without, helps me put ton of chamfers on every single item with ease and leaving me with flexibility of further adjustments. Also QuadCap.

 

And that's pretty much it, I like to keep my life rather simple than robust. I think most suggested plugins will be those by Neil Blevins and Blur studio but I haven't found much need for them for simple architectural needs.

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Obviously I make a lot of my sweeps using the outline of what ever Im provided by my CAD but this is also a nice little tool

http://www.pluginfree.net/2013/11/download-sweeper-for-3dsmax.html

 

This is the script I found through Facebook (CG Record is a good follow). It has S-tiles and caps as well as fencing and other tiles meshes. Used only for a few mins but makes the s-tile creation a breeze!

http://www.pluginfree.net/2013/10/avizstudio-tools-atiles-201-for-3ds-max.html

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zorb - can do everything and is great for large scenes fix up, management and changes

http://www.scriptspot.com/3ds-max/scripts/modifier-modifier-zorb

 

i suggest making your own workspace with the best tools from Soulburn and Blur packs...there are loads of good ones

other simple useful ones I use...

 

ID tool

keytransfer

random transform

attachedSelectedobjects

detachSelectedobjects

object replacer

relink bitmap

vray material converter

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Ones I use frequently in Max (excluding ones already mentioned..)

 

CGTools Copy and Paste

Futuregeist Copy and Paste Material

Miauu's Work Plane

Miauu's Nested Isolation

Serge 3 Point Rotation

Zorb Populate Materials

Collins Relink Bitmaps

ecXimer Modifier Clipboard

Clear Layers

Photoshop Selected MAterial

Davis and Goliath Proxy Tool

Advanced Painter

Interactive Renamer

Olly VMC

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zorb - can do everything and is great for large scenes fix up, management and changes

http://www.scriptspot.com/3ds-max/scripts/modifier-modifier-zorb

[/Quote]

 

 

 

random transform +1

detachSelectedobjects +1

object replacer +1

 

and

 

Object Dropper

Put Pivot

Pivot to Center (hotkey this one)

Vertex Placer

 

Soulburn is the first set of scripts to install and is the bare minimum that you should be using.

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Ceiling Grid Generator (I know, hate the ACT but architects love that stuff sometimes)

Max Retopo (http://www.scriptspot.com/3ds-max/scripts/max-retopo)

Poly Nurbs (great for cleaning Rhino or 3rd party models) http://www.scriptspot.com/3ds-max/scripts/polynurbs-1-0-released

Spline FFD http://www.scriptspot.com/3ds-max/scripts/spline-ffd

TexTools http://www.scriptspot.com/3ds-max/scripts/textools-toolbox-for-the-texture-artist

PolyUnwrapper http://www.scriptspot.com/3ds-max/scripts/polyunwrapper

 

Populate Terrain +1

Relink Bitmaps +100000000000

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+1 for lots of what has been suggested so far. My additions are:

 

TIK_QuickPasses - for generating very fast matte/AO/Shadow/Zdepth passes: http://www.scriptspot.com/3ds-max/scripts/quick-passes

 

Lock/Unlock - Macro for checking/unchecking all those move/rotate/scale boxes for an object's Link Info (great for quickly locking a camera): http://www.scriptspot.com/3ds-max/scripts/lockunlock-link-info

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Ceiling Grid Generator (I know, hate the ACT but architects love that stuff sometimes)

Max Retopo (http://www.scriptspot.com/3ds-max/scripts/max-retopo)

Poly Nurbs (great for cleaning Rhino or 3rd party models) http://www.scriptspot.com/3ds-max/scripts/polynurbs-1-0-released

Spline FFD http://www.scriptspot.com/3ds-max/scripts/spline-ffd

TexTools http://www.scriptspot.com/3ds-max/scripts/textools-toolbox-for-the-texture-artist

PolyUnwrapper http://www.scriptspot.com/3ds-max/scripts/polyunwrapper

 

Populate Terrain +1

Relink Bitmaps +100000000000

 

poly nurbs....

wish i knew about this one years ago!

i bloody hate rhino models in max

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  • 4 months later...

wow no ones mentioned Glue yet... that script was fantastic for the current project i'm working on where i had a tiled undulating surface...

used floor generator to create the tiles and glue to attach them to surface...

 

neil's soulburn scripts are great, i mostly use remove material, remove uvwmap, find instances, detach, attach...

 

quadchamfer definitely is another frequently used one, as is floorgenerator by cg-source.

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