Ismael Posted November 7, 2013 Share Posted November 7, 2013 Studio/Institution: NoneClient: SelfGenre: Residential InteriorSoftware: Vray/MaxWebsite: http://NoneDescription: CRESCENT House was designed by SAOTA & ANTONI ASSOCIATES. Downloaded the house model from CGRecord.net Original author of the model - Le Van Phong. Dusky type scene. http://imageshack.us/photo/my-images/23/kp01.png/ Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted November 7, 2013 Share Posted November 7, 2013 I would definitely adjust the exposure, this image seems dark, also there is something strange with the camera position, it seems like it is pointing down? or a little tilted to the left? I don't know. I would set it up a little lower, straight up and maybe move it to the left to show the end of that corridor. Now it it feel cut between both, the corridor and the seating area. If you don't want to show the corridor, I would wide the lens a little and center the view in the metal frame art that you have with the accent light, imitating a 1 point perspective, now the center of the image seems to the that little table lamp. Link to comment Share on other sites More sharing options...
benjaminbogaert Posted November 7, 2013 Share Posted November 7, 2013 Also is this Linear workflow? And you need to adjust the GI settings -increase lightcache, u have black blotches on the ceiling. Link to comment Share on other sites More sharing options...
Ismael Posted November 8, 2013 Author Share Posted November 8, 2013 Maybe this one does not seem so dark. Do you guys calibrate your monitors? I have mine calibrated (profiled) with a ColorMunki Photo. It is not an IPS panel as I have not been able to get one yet. At any event, too low or too high illumination seem to be problematic at large. http://img809.imageshack.us/img809/2623/z3ir.png Link to comment Share on other sites More sharing options...
benjaminbogaert Posted November 8, 2013 Share Posted November 8, 2013 my screen is calibrated with spyder pro and I think its to dark, if your going for dusk I suggest adding a pink/orange sky. Peter Guthrie has some nice HDRI for those type of scenes, also maybe throw a feather/ expand on your windows. You can see a black line from the AA. And still need to tweak your GI settings to reduce the black blotches on your ceiling That scene would be wonderful with some kind of Ocean background! Link to comment Share on other sites More sharing options...
RyderSK Posted November 8, 2013 Share Posted November 8, 2013 The biggest problem is it seems the scene is illuminated by environmental light instead of artificial inside, but the background outside is completely black, how is that possible ? Do you use environment override ? For dusk scene, there is almost no other choice than IBL (either through HDRi but even jpeg would suffice since you don't need reflections), but use the same one for everything (lighting and background), don't do overrides or fakes unless you perfectly know what you strife for. Link to comment Share on other sites More sharing options...
christofferthulin Posted November 9, 2013 Share Posted November 9, 2013 Still your camera angle is bad. Re-read Francisco's post. Your camera does not have to be in eye height, I would prefer it lower than that. Link to comment Share on other sites More sharing options...
anejo Posted November 9, 2013 Share Posted November 9, 2013 What caught my eye was the floor tile, it repeats. Should be a simple fix. Link to comment Share on other sites More sharing options...
Ismael Posted November 9, 2013 Author Share Posted November 9, 2013 Update with some changes: http://img41.imageshack.us/img41/112/oght.png Link to comment Share on other sites More sharing options...
Ismael Posted November 10, 2013 Author Share Posted November 10, 2013 (edited) Day version: http://img819.imageshack.us/img819/775/41cw.png Edited November 10, 2013 by Ismael Upgrade image Link to comment Share on other sites More sharing options...
benjaminbogaert Posted November 11, 2013 Share Posted November 11, 2013 Overall both scenes look better, but the dusk version is still to dark - Dusk = Sunset so you should still be able to see the environment. Also the added lamps on the ceiling are good, but try looking for some real lamp models. Never work from your mind always use references. On the daylight render you have a stroke of yellow in your render this might be because you need to adjust the colormapping. I always get confused with this, it's either your affect subpixelmapping or reduce you clamp output. Hope this helps lol! Link to comment Share on other sites More sharing options...
Ismael Posted November 11, 2013 Author Share Posted November 11, 2013 Thanks for the input Benjamin. I had concluded likewise on the physical lamps. The day scene I ended up with the yellow cast in post and kind of liked it. The dusk scene could also benefit from realistic luminaires which in turn could take the edge off other areas. Thanks. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now