TomA Posted November 20, 2013 Share Posted November 20, 2013 (edited) Is there a quick and easy way to combine 100s of independent planes or objects together for editing in sub-object mode in Max, i.e. not labour intensive such as using Compound Objects? Thanks Edited November 20, 2013 by TomA Link to comment Share on other sites More sharing options...
Nic H Posted November 20, 2013 Share Posted November 20, 2013 attach selected script Link to comment Share on other sites More sharing options...
TomA Posted November 20, 2013 Author Share Posted November 20, 2013 (edited) Great suggestion thanks. Do you have a particular script in mind? Edited November 21, 2013 by TomA Link to comment Share on other sites More sharing options...
Jose Negrete Posted November 20, 2013 Share Posted November 20, 2013 you can add edit poly modifier to a selection. will allow editing of them at same time in sub object mode Link to comment Share on other sites More sharing options...
notamondayfan Posted November 21, 2013 Share Posted November 21, 2013 You could also simply just attach the objects together in edit poly? Link to comment Share on other sites More sharing options...
Jose Negrete Posted November 21, 2013 Share Posted November 21, 2013 true, depends if he plans to reload the link or not Link to comment Share on other sites More sharing options...
TomA Posted November 21, 2013 Author Share Posted November 21, 2013 You could also simply just attach the objects together in edit poly? I would do that but I have 1000+ objects to attach together unfortunately, which would be time consuming. Link to comment Share on other sites More sharing options...
TomA Posted November 21, 2013 Author Share Posted November 21, 2013 I managed to find a way: - Select all objects and convert to editable poly - Create a selection set - Attach by selection set Link to comment Share on other sites More sharing options...
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