liorsturlesi Posted November 24, 2013 Share Posted November 24, 2013 Hi everyone, Can someone tell me how do i get rid of the light spots on the glass ? what is the reason for that ? Thx. Posting the frame... Link to comment Share on other sites More sharing options...
benjaminbogaert Posted November 24, 2013 Share Posted November 24, 2013 I think its something with your GI settings, beef up your lightcache for starters? Link to comment Share on other sites More sharing options...
liorsturlesi Posted November 24, 2013 Author Share Posted November 24, 2013 Im using HDR dome for lighting + vray sun. Nothing at the Envi. slot (but i tried and it's not improving). So what to change exactly ? Thx Benjamin. Link to comment Share on other sites More sharing options...
RyderSK Posted November 24, 2013 Share Posted November 24, 2013 It's very nice scene Lior, I am quite intrigued about the space. I would say it's very low IR settings, the GI quality overall seems extremely poor. Link to comment Share on other sites More sharing options...
liorsturlesi Posted November 24, 2013 Author Share Posted November 24, 2013 Can't be. The settings are very high... Link to comment Share on other sites More sharing options...
benjaminbogaert Posted November 24, 2013 Share Posted November 24, 2013 Can't be. The settings are very high... The IR settings or the lightcache settings? Can you take a screenshot of the render settings? And indeed its a very interesting scene, i'm really looking forward in seeing the end result. Link to comment Share on other sites More sharing options...
Ismael Posted November 24, 2013 Share Posted November 24, 2013 Reflections of low importance area... Link to comment Share on other sites More sharing options...
Tommy L Posted November 24, 2013 Share Posted November 24, 2013 I think you many have a non-Vray material in there somewhere screwing with your GI. Link to comment Share on other sites More sharing options...
liorsturlesi Posted November 25, 2013 Author Share Posted November 25, 2013 These are my settings guys... Thx again. Link to comment Share on other sites More sharing options...
Chris MacDonald Posted November 25, 2013 Share Posted November 25, 2013 Turn off reflective/refractive caustics. Link to comment Share on other sites More sharing options...
liorsturlesi Posted November 25, 2013 Author Share Posted November 25, 2013 Did i missed it here ? i hided the slot but it's off... Link to comment Share on other sites More sharing options...
Chris MacDonald Posted November 25, 2013 Share Posted November 25, 2013 Did i missed it here ? i hided the slot but it's off... Turn that off, see if it renders without the splotches. Link to comment Share on other sites More sharing options...
Bruce Hart Posted November 26, 2013 Share Posted November 26, 2013 try turning off store direct light in the Light Cache Link to comment Share on other sites More sharing options...
liorsturlesi Posted November 26, 2013 Author Share Posted November 26, 2013 No, turning off the direct light in the light cache isn't working. Still some light spots appearing on the glass... And in addition i have a reflection mark on the glass panel. It's a reflection of a spline with vray light material assign to it, add i disabled the properties for the reflection/refraction on the properties Tab. I think it's a reflection that is appearing on the floor, but i don't want to disable the whole reflection for the floor. How can i exclude the vraylight material assigned to the splines from all the glass... Thx guys Attaching the frame.. Link to comment Share on other sites More sharing options...
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