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To enveloppe a modell


LaBelette
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Hi,

 

there is something I am searching how to do again and again but still didnt manage,

when I have a model, let's say a house model with open windows, is there a way to create a around this model, lets say a sphere or a box and then kind of press that sphere mesh onto the house to get a mold shape of the 1st model? :cool:

 

it would be a kind of remesh trick, I tried the use a boolean function but worked only for very basic models.

 

Rhino has a function like this but it doesnt fit really, it only put like a piece of cloth over the existing model (it is more for terrain, etc.)

 

thanks :)

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Good idea actually,

I tried it but it gave a different effect from what I thought it would come out,

 

on this picture underneath , I had created a simple box with few openings and a mesh Smooth, just as a test:

http://i.imgur.com/K7nKHFt.jpg?1

The surrounded box I created as smashed on there but the result looks like a crashed object.

 

The 2d test, I tried the exemple figuring in the autodesk Help, with wrapping a sphere onto a box:

http://i.imgur.com/Jkmbvyy.jpg?1

it looks a little bit like a melted ice cream :-)

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Good idea actually,

I tried it but it gave a different effect from what I thought it would come out,

 

on this picture underneath , I had created a simple box with few openings and a mesh Smooth, just as a test:

http://i.imgur.com/K7nKHFt.jpg?1

The surrounded box I created as smashed on there but the result looks like a crashed object.

The 2d test, I tried the exemple figuring in the autodesk Help, with wrapping a sphere onto a box:

http://i.imgur.com/Jkmbvyy.jpg?1

it looks a little bit like a melted ice cream :-)

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