Jonathan Posted December 20, 2013 Share Posted December 20, 2013 Its great to see so many examples of high quality archviz on cgarchitect; I've visited here for a long time and learnt an awful lot. This post is about the 'other stuff', the inspiration and motivation behind the 3D art. The painting, the photography, film, gaming, etc etc, the drivers behind well known cg artists, images and animation... So whats your inspiration?? Don't be shy...! Here's a short clip from a film that's recently knocked me sideways. The merging of video, micro-photography and cgi is utterly seamless with a quite unique approach to composition and framing. This makes me wonder what cgi is really all about:) Oh, and turn it up: Link to comment Share on other sites More sharing options...
RyderSK Posted December 21, 2013 Share Posted December 21, 2013 I am very much inspired by pairing Visuals to Sound. I walk and travel a lot, and listen a lot to music and sounds. Feels very inspirating to imagine the possibilities of the possible symbiosis, and the people who made that possible in their work, mostly cinematography, advertising and artistic experiments. It's ubitiqous to mention how well Alex Roman achieved this in his work (and not only purely in 3rd7nth, but also his directing work, like the intro scene into Girl with Dragon tattoo), but there are many cinematographers and small studios who perfected the symbiosis of motion, look, colors, sound, feel. One of my favourite is BlackNegative. Just browsing Vimeo at times can be very motivating, though long walks and observing the everyday life gives a lot inspiration too. I don't care much though about art or CGI. Just doing something that fulfils me. I like that you mentioned gaming though, that was sole reason of my entrance into technology field. Game design is the sole thing on my bucket list. Link to comment Share on other sites More sharing options...
heni30 Posted December 21, 2013 Share Posted December 21, 2013 (edited) You really should see his movie -Days of Heaven. He breathtakingly captures the archetypical human drama of a harvest in an astonishing way. I use other cg artists'/studio's work I admire as inspiration. It shows me the possibilities of something that I'm actively doing. Actually I'm not committed 100% to CG. I've always loved to draw and somehow ended up doing this, which is REALLY a privilege to be able to do something you enjoy and get paid for it. As such, looking at other people's work who really are fanatical about it helps keep me stimulated. I'm very interested in entourage so work coming out of, say, Vyonyx work is very inspirational. I'm also involved with guitar playing which is much more fulfilling in the immediate visceral gratification it provides (SVR thru a Marshall stack, for instance). And the interaction it affords in jamming with other musicians. Edited December 21, 2013 by heni30 Link to comment Share on other sites More sharing options...
jordanp Posted December 23, 2013 Share Posted December 23, 2013 I really like games and movies; stuff that's not limited by reality but still tries to mimic it. A lot of times you'll obviously run into unusable stuff, but I like to pick out what the person was thinking as the core thought, and pick up some of the visual cues. Most of the time it's just a challenge in simplification. Link to comment Share on other sites More sharing options...
Noise Posted December 24, 2013 Share Posted December 24, 2013 (edited) Just a few links; This is simply epic; Considering this was made in 2008 using AE - I still don't know how some of it was done; Albert Bierstadt; https://www.google.co.uk/search?q=bierstadt&rlz=1C1CHFX_en-GBGB434GB434&espv=210&es_sm=122&source=lnms&tbm=isch&sa=X&ei=NuC5UvuiJYP27AarnIGQAg&ved=0CAkQ_AUoAQ&biw=1920&bih=1108 I love this; Edited December 24, 2013 by Noise Link to comment Share on other sites More sharing options...
badramalik Posted January 3, 2014 Share Posted January 3, 2014 When I read magazines, I rip out the creative pages.I stick them in a box, and when I'm writing or drawing I pull it out. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now