VCRUPI Posted October 20, 2004 Share Posted October 20, 2004 Hi all, I was wondering if anyone could prost something about lofting crown moldings in 3ds max 6.... I created a cross-section slpine of the molding, but when I go to loft in along a path, I get these weird results. It looks as if 3ds max is always lofting the slpine the wrong way...reversed....i'm stumped on this one. Please help ASAP! Thanks I have some screenshots...but not sure how to upload them. Link to comment Share on other sites More sharing options...
stylez Posted October 20, 2004 Share Posted October 20, 2004 ...i would like to see some screen shots, just post a reply, scroll down to Manage Attachments button, click on it, and upload your image. but for now, another way that may be easier is to simply create the crown moulding by attatching spline to spline, create a cross-section, then simply add a surface to it from the modifier list.... hope this helps u Link to comment Share on other sites More sharing options...
catplusplus Posted October 20, 2004 Share Posted October 20, 2004 go to skin parameters after lofting the spline then click twist. Link to comment Share on other sites More sharing options...
VCRUPI Posted October 20, 2004 Author Share Posted October 20, 2004 here it is.... Link to comment Share on other sites More sharing options...
VCRUPI Posted October 20, 2004 Author Share Posted October 20, 2004 ...i need the crown molding going around a corner of a wall, but it lofts the spline the other way. Link to comment Share on other sites More sharing options...
devlish Posted October 20, 2004 Share Posted October 20, 2004 VCRUPI, There may be other ways to do this, but here is my solution. you will have to ReDraw your crown molding in the opposite direction. this should not take very long since you can simply trace over your other spline. Max is lofting based on whether you drew the spline in the clockwise or counter-clockwise direction. mirroring the spline won't work. Twist might work, I have never tried that. if twist doesn't work, redrawing the spline in the opposite direction will. Link to comment Share on other sites More sharing options...
VCRUPI Posted October 20, 2004 Author Share Posted October 20, 2004 ...it worked!! I redrew the spline and the lofting worked correctly. Thanks for the prompt response of everyone! Wow....I'm really impressed!....this site is awesome and so r its members! Link to comment Share on other sites More sharing options...
Poco Posted October 20, 2004 Share Posted October 20, 2004 You can also try it this way. If you click on the plus sign in front of "loft" under "modifier list" you will see the words "shape" and "path". Click on "shape" and then in the perspective viewport you will be able to select the shape IN your loft, then in this case, turn it 180 degrees in the z-axis. Link to comment Share on other sites More sharing options...
jucaro Posted October 20, 2004 Share Posted October 20, 2004 Hehe, this problem used to drive me nuts... ...you only had to edit the path spline at the vertex level and click "Make First" the vertex at the other end of the spline. Link to comment Share on other sites More sharing options...
MegaPixel Posted October 22, 2004 Share Posted October 22, 2004 Just thought I'd add this, You can also hold "ctrl" while selcting your crown molding profile to flip it's direction if it's lofting the wrong way. Way better then redrawing your profile in the opposite direction in my opinion. I learned that one from Ted B. Link to comment Share on other sites More sharing options...
MrCAD Posted October 22, 2004 Share Posted October 22, 2004 I overcome this problem this way 1. select the profile 2. goto modifier ->edit spline 3. select spline and select on the profile spline (turns red) 4. mirror horizontal.. (scroll at the bottom for this option) and you are done..no need to redraw your profiles good luck Meher Thakker http://www.mr-cad.com http://www.drapefx.com Link to comment Share on other sites More sharing options...
Jennifer Posted October 23, 2004 Share Posted October 23, 2004 I agree about the Bevel Profile. I'll use that instead of Loft whenever possible. Also, with the Spline editing, going to the Spline sub-object level, then selecting the spline in question, then pressing the Reverse button swaps the spline direction, too. No need to Mirror, or find the first vertex. Link to comment Share on other sites More sharing options...
salf Posted October 23, 2004 Share Posted October 23, 2004 Hehe, this problem used to drive me nuts... ...you only had to edit the path spline at the vertex level and click "Make First" the vertex at the other end of the spline. thanks alot...this solved my VIZ problem, was lofting the shape the other way I wanted. Link to comment Share on other sites More sharing options...
Chris Johnson Posted November 16, 2004 Share Posted November 16, 2004 In order to get your loft shape dead on in position relative to the path, you will have to go to the hierarchy panel and adust the position of the pivot point of the profile. The loft tool, creates the loft of the profile object, and centers the pivot point along the path. Usually for critical lofts, I 1. go to an orthogonal viewport, and draw the profile in place exactly where it will go. 2. turn on snap to pivot. 3. Go to hierarchy panel. 4. Move the pivot to the position of the loft path. 5. Then create lofts. For lofts that aren't so critical. 1. Go to sub-object mode. 2. select the profile 3. select left, right to move the loft to the left or right of the path. 4. select top or bottom to justify the loft under or over the path. Chris J. Link to comment Share on other sites More sharing options...
Ismael Posted November 17, 2004 Share Posted November 17, 2004 Why, have we forgotten about Ted Boardman? Check his stuff in the Resources section of this very same forum. Ismael Link to comment Share on other sites More sharing options...
cri8 Posted November 19, 2010 Share Posted November 19, 2010 Heloo Link to comment Share on other sites More sharing options...
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