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First Exterior Shot


ivanjay
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1388361696.jpg

Studio/Institution: Elite | Studio e
Genre: Commercial Exterior
Software: 3ds Max Mental Ray
Description:

Hi all, my first exterior shot. This is an outdoor catering venue (rooftop) and we are standing out on the roof deck looking in.

 

This is straight out of max, I have not done any fixing in photoshop or adding of people yet which we of course will.

 

And the bench in the foreground will be fixed via photoshop (material map not assigned so it did not come out right)

 

Also, this shot took a VERY long time to render. About 3 days.... And that is across a 24 core Boxx render node and on and off a 12 core Boxx workstation joining in. So if anyone has any comments that can help on the render speed I would love to hear about that as well.

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Sorry for the detail-lacking comment. I know, I usually back up remarks with reasons.

 

I do often argue for the foreground elements as framing, but in this case I was more interested in what you could do to make the three arch structures more dynamic. The right one is placed at the vanishing point, so it's mostly a line. Moving left would push it to the right, maybe look better by allowing the curve to really show. The other two would also get more dynamic by being closer to the vanishing point. You could still get the benches into the framing by panning right.

 

Speaking of vanishing points, this shot has lots of them, all over the place. It's distracting. While I'm re-doing your camera for you (not that you asked me to) try making it a one-point on the glass wall. That will make it more 'graphic' and it will better allow the viewer into that space. Put another way, the perspective itself is overly complicated and competes with what it is trying to show.

 

Along those lines, the lighting is making a dark stripe along the path in front of the glass. It serves as a barrier between the outside walk and the inside floor area. Is that your intention? If it is, try brightening the right end of the glass volume to set it apart from the outdoor portion and make that graphic statement I mentioned earlier.

 

Finally, get rid of the reflected walk stripe.

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Ernest, thanks for the detailed response. I have a few other renderings for this project to meet our deadline but I do want to reshoot with your idea in mind to see how this looks....

 

I completely see what you are coming from on the arches. I am not sure about the vanishing point as that might be impossible to do... The arches are not aligned with the glass cube and that is why the lighting vanishing point does not match the arches. In reality, they will never match....

 

The dark stripe on the glass is seams in the glass. We did that figuring it would truly show the glass barrier and in reality they would be there.

 

Thoughts on that? I do want to see what you think before we reshoot.

 

Thanks!

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The stripe I was suggesting you lose is the white reflection of the walkway border.

 

And, you can make the plane of the glass box one-point without moving the camera, just rotate it to be perpendicular to that plane and re-crop to your original view (though the glass box and other things will get wider relative to the frame).

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Hi Ivan,

Looks good man. It's hard to tell why the rendering took so long. 3 days is wayyy too long. Are you using MR or Vray? Hit me up at email with your setting so I can take a look at them and advise. Looks good tho man.. Metal material could use some work and so can grass. When you add in ppl, I suggest to also brighten image a little in Photoshop.

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