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Apply Materials to mr Proxy Objects


EOD
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Hi All

 

I am working on my 1st Exterior Visualisation and i need to add Trees/Bushes/Foliage. To reduce the polygons in my scene i want to reproduce these using mr proxy objects. The problem i 'm having is how do i apply materials to these objects? could somebody point me in the right direction (a tutorial or video clip) on how to do this.

 

Many Thanks

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The whole trick is to setup your object before you make it proxy, so if it is a tree, you take your tree model, apply different ID to each part that needs to be separated materials (Leaf, Trunk, Branches), then collapse the whole thing, and assign a multi-object material.

Then create your proxy out of that mesh and you are ready to go.

To create my library of objects what I do is save a Max file with the proxy tree and the original in a file, then I merge this file in my new scene and it load with materials and all, ready to use.

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