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Modeling complicated a geometry


hoseinasadi
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Yes, unless you have some incredible edit poly modeling powers.

I really do not so some normal way to do it in mesh modeler.

...

In 3DS MAX, you can try some like this:

 

1. Make a sphere, with segments like origin > cut to 1.4

2. Make POINT object in the center

3. Make some base objects, like reper object, and center them to the sphere center, so rotating from center.

4. Pray to God to make your further work easier, you will have to do it almost by hand.

...

With good starting point, maybe 2 days, but the point is that you can not look too much forward when making this, it will be step-by-step process.

GOOD LUCK!!!

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Yes, unless you have some incredible edit poly modeling powers.

I really do not so some normal way to do it in mesh modeler.

...

In 3DS MAX, you can try some like this:

 

1. Make a sphere, with segments like origin > cut to 1.4

2. Make POINT object in the center

3. Make some base objects, like reper object, and center them to the sphere center, so rotating from center.

4. Pray to God to make your further work easier, you will have to do it almost by hand.

...

With good starting point, maybe 2 days, but the point is that you can not look too much forward when making this, it will be step-by-step process.

GOOD LUCK!!!

 

but what does Rhino offer that distinguishes it from max ? how can i model this geometry in Rhino?

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Um.... Rhino isn't magic. Nor is Grasshopper. They are amazing tools, but unless you already know how to approach this model as a problem, you will do no better in rhino/grasshopper than you will in Max. Rhino/Grasshopper simply makes available an explicit history of events that can be called to aid in future events; in whole or in part.

 

I will add to this that I do not know the answer. I am a regular user of Rhino/Grasshopper, though, and I am tired of people thinking its some sort of simple tool to make complex things. If you don't know how to solve the model then it doesn't matter what tool you use.

 

I would start by modeling the most basic element in the image and stacking them manually. Then I would set about filling in the gaps. Should you discover a rhythmic pattern to each layer, you may start to employ tools such as rail clone or even Para 3D: http://torabiarchitect.com/parametric-array/

 

Good Luck!

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