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rendering for saved irradiance map


bertjow1
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I allways render using BF but not this time.. so.. rendering from saved irradiance map?

 

If I remember correctly when I want increase size of render twice i need to decrease setting of irradiance map also twice?

 

In short:

 

rendering in 500x1000 pix (min:-3, max -2) changing form saved map - rendering 1000x2000 pix (min-4, max -3) - then I shouldnt loose quality right?

 

can I mix something in LC settings or it must stay as it was?

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