louismartin Posted January 17, 2014 Share Posted January 17, 2014 After working on the model a bit, the renderer all of the sudden started rendering in 12 passes instead of what I'm use to seeing with threads working across the image completing the image gradually. The rendered frame window stays completely black until one pass is completed, shown in the attached image, rather than threads showing up and seeing the incremental final gather calculation process. resulting images are very dark images that get more and more details filled in with each pass. I'm not sure what setting I changed, but I reset the renderer to see if it would solve the issue but did not work. Can anyone help me find how to change the rendering method back to the 1 pass method?? Thank you, Louis Link to comment Share on other sites More sharing options...
Scott Dombrowski Posted January 20, 2014 Share Posted January 20, 2014 Sounds like it might be a camera effect like depth of field or something. Check the Camera Effects section of the Renderer tab. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted January 20, 2014 Share Posted January 20, 2014 I think that camera depth of field is on the camera setting it self, not in the render tab. If it is activated it will render in passes. Link to comment Share on other sites More sharing options...
louismartin Posted January 22, 2014 Author Share Posted January 22, 2014 Thanks guys, It was the Depth of Field effect on the camera. I was working around this by going to camera view, then hitting "p" to go into perspective... learning so much here. Thanks again, Louis Link to comment Share on other sites More sharing options...
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