Jump to content

viewport weird shading problem


hoseinasadi
 Share

Recommended Posts

http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/index.html?url=files/GUID-D968CDD9-4C5D-489D-A311-ED7486FCD4AA.htm,topicNumber=d30e387921

 

"... The viewport updates to show the sub-material assigned to the selected faces.

 

The material ID values in the Multi/Sub-Object material and the material ID numbers in the Select Face rollout correspond. If you set the ID to a number that doesn't correspond to a material contained in the Multi/Sub-Object material, the faces render as black."

 

Maybe that.

Link to comment
Share on other sites

http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/index.html?url=files/GUID-D968CDD9-4C5D-489D-A311-ED7486FCD4AA.htm,topicNumber=d30e387921

 

"... The viewport updates to show the sub-material assigned to the selected faces.

 

The material ID values in the Multi/Sub-Object material and the material ID numbers in the Select Face rollout correspond. If you set the ID to a number that doesn't correspond to a material contained in the Multi/Sub-Object material, the faces render as black."

 

Maybe that.

 

thanks for the reply, im not using multi/subobject materials for these walls tho. could this be a bug?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...