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sketchup and vray acheiving a realistic wood siding


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I am new to using the vray plugin and don't understand how to get the wood to look realistic. I am thinking there is a way to displace the texture so it doesn't get too samey but I can't figure out. I have individual slatted siding and am trying to achieve something like the attached. Each board has a slight different color variation. How do I achieve this.

 

Thank you thank you

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You probably won't get realistic timber siding without using modelled geometry - that is, modelling each board, unless you are only doing a small extent. I find something like the free 1001bit plugin useful for producing individual boards etc from a face. I use it for weatherboards, floor boards etc, only takes a couple of clicks. Great plugin, but others may use something better still.

 

Then you simply need to find a high quality non-tiling texture - paying for it through somewhere like arroway etc is easiest, but you could easily find something on the various texture websites like cgtextures or environment-textures I'm sure. Then you just need to make your various bump and reflection maps in gimp/photoshop. Bump might not be such an issue as it will likely be a fine texture?

 

Good luck

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  eliotblenkarne said:
You probably won't get realistic timber siding without using modelled geometry - that is, modelling each board, unless you are only doing a small extent. I find something like the free 1001bit plugin useful for producing individual boards etc from a face. I use it for weatherboards, floor boards etc, only takes a couple of clicks. Great plugin, but others may use something better still.

 

Then you simply need to find a high quality non-tiling texture - paying for it through somewhere like arroway etc is easiest, but you could easily find something on the various texture websites like cgtextures or environment-textures I'm sure. Then you just need to make your various bump and reflection maps in gimp/photoshop. Bump might not be such an issue as it will likely be a fine texture?

 

Good luck

 

1001 will no allow you to produce clapboards though, from what I understand.

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thanks for your response! I did have each piece modeled individually. However, I was still getting a really uniform look. I ended up repositioning the texture on each piece of siding to get it to look more varied. I am guessing this is how it is done. It was time consuming though. Now I want to know how to do aluminum black siding. Any suggestions?

166.jpg

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