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Lighting Techniques for Architectural Visualization


jordanp
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Hey all!

 

I made a blog post on Lagoa's blog, showing some of the tips and techniques I've learned while learning how to do archviz.

 

I thought I should come to the experts (you guys) to ask how the article can be improved; is there anything I'm missing, or shouldn't say? I'm trying to create the most useful content I can, so advice from folks who do this for a living would be really appreciated.

 

The actual project link is here; if you want you can open the scene yourself and create some demo renders to demonstrate any concepts you'd like to show.

 

Any advice you folks can give would be super appreciated, thank you!

 

~Jordan

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  • 2 weeks later...

With regards to lighting, I am a firm believer in simplicity being key. I usually only use a few lights with most of my daytime images. For example, the last image I did was an interior, all I used was a vray sun, sky portal and an area light behind the camera.

 

I would also think about your compostion, although lighting is important, composition is key. Good lighting and texturing is great, but unless you understand composition, you're kind of running before you can walk.

 

Also I think the renders are way too dark and the vignetting is very heavy which is quite uncomfortable to look at so maybe address this too.

 

Hope this has been constructive for you

 

Alain

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Thank you Alain, it is. I think I overcompensated with the vignetting to mask what I perceived to be a low amount of detail in the actual room.

 

Any specific advice on the composition?

 

Thanks for the tip as well. :) I've included it in the article! :)

Edited by jordanp
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