danjames Posted February 11, 2014 Share Posted February 11, 2014 Hello. New here and not sure if I'm posting in the correct place. I did some architectural rendering at uni and now trying to re-learn, develop and build a portfolio with the aim of doing it as a career. I've encountered a problem I can't fix with the ceiling seeming to emit light. http://i.cubeupload.com/rmrfUl.jpg This is exactly the same model and setting but with the ceiling moved higher in the scene. http://i.cubeupload.com/wIXtxQ.jpg I can't really continue any work until I know what the issue here is, so any help would be appreciated. Link to comment Share on other sites More sharing options...
Corey Beaulieu Posted February 12, 2014 Share Posted February 12, 2014 Seems like a light leak from low settings. I think it goes away when you move the ceiling higher because it is no longer in view and thus largely not calculated. If you try shelling the walls and ceiling (I'm assuming they are planes) and/or just up the settings, I would imagine the problem will resolve itself. That said, I would straighten your camera, lower your F-Stop, and put your materials bump/reflection back in order. Link to comment Share on other sites More sharing options...
Nicolai Bongard Posted February 12, 2014 Share Posted February 12, 2014 Another way to fix it fi the walls and ceiling are planes; you could attach them, select the corner verteces and weld them, set the ceiling to have a different material ID, and apply a multisub material. That way you can make sure there are no leaks. If it still looks weird in your renders, you should have a look at your render settings as Corey suggested. Link to comment Share on other sites More sharing options...
danjames Posted February 13, 2014 Author Share Posted February 13, 2014 Thanks for the help so far. I've narrowed the problem down to being something to do with global illumination, as it only occurs when enabled. Here's a quick render of the scene without GI: http://i.cubeupload.com/2V7UNp.jpg And with: http://i.cubeupload.com/fNeI3a.jpg Any ideas why that could be happening? Increasing the render settings didn't resolve anything and the walls, floor and ceiling are boxes rather than planes. Link to comment Share on other sites More sharing options...
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