jimfang Posted February 15, 2014 Share Posted February 15, 2014 Hi, everyone. (This is my first time to leave a message, my english isn't very good, please don't mind.) Ok... I have some question need to help. If I want to do "wall peel off" and "paint curl" this effect, how should I make it? Reference in here I have thought to do directly with the textures wall map painting, but it would conflict with my lighting and camera viewing angle is limited. But use model making, I do not know what to do? So I want to ask this experience has produced a master who help to answer . Thank you for your patience to read. Jim Link to comment Share on other sites More sharing options...
jordanp Posted February 18, 2014 Share Posted February 18, 2014 You could use a polygon modeler to make it, or what I might recommend is something like ZBrush to sculpt it. If you don't need actual geometry, you can use bump, normal, or displacement maps to achieve the effect. Link to comment Share on other sites More sharing options...
Darawork Posted February 18, 2014 Share Posted February 18, 2014 http://shadermap.com/home/ Gets pretty good results from jpegs. Link to comment Share on other sites More sharing options...
Ismael Posted February 18, 2014 Share Posted February 18, 2014 In case you feel like reading: http://www.neilblevins.com/cg_education/chipped_paint/chipped_paint.htm http://www.3dtotal.com/ffa/tutorials/photoshop/worn_metal/metal.asp http://www.c4dcafe.com/ipb/topic/57310-peeling-paint/ http://www.3dtotal.com/index_tutorial_detailed.php?id=1406&catDisplay=1&roPos=1&page=1#.UwOnT4X439U http://www.digitaltutors.com/tutorial/826-Aging-Wood-and-Metal-Textures-in-Photoshop http://area.autodesk.com/downloads/index/all/0/recent/0/2 Link to comment Share on other sites More sharing options...
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