CEJ1976 Posted February 16, 2014 Share Posted February 16, 2014 Hi, I'm working on a simple animation, where a camera path is going to weave its way around the floor of an office space in a linear fashion. As the camera moves around, the aim is to drop a bunch of new furniture elements around the space in a fun and quirky way. The reason for doing this is to highlight how flexible the furniture systems can be in adapting to any space. Technically I'm wondering if anyone has any ideas (or references) as to how I could place these furniture objects without key framing every element. I was wondering if anyone had tried something like this before by using reactor or massfx perhaps? Any suggestion or references people might have seen would be appreciated. Thank you. Link to comment Share on other sites More sharing options...
renderingdesigner Posted February 16, 2014 Share Posted February 16, 2014 Use Physics FX, this way you can assign a gravity value and collissions porperties beetwen the floor and objetcs. Youtube is a good source of samples of that. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now