Larissa Holderness Posted February 27, 2014 Share Posted February 27, 2014 Studio/Institution: LarissaGenre: Office InteriorSoftware: 3DSM 2014 & VRay 2.4Description: New scene I started the other day. I need some advice on how to make it more realistic. I want the scene to be minimalistic but, I feel as though it may be TOO empty. I also would like some advice on lighting. Link to comment Share on other sites More sharing options...
Ismael Posted February 27, 2014 Share Posted February 27, 2014 This look fine. If any maybe a bit of noise specially on the brick work or overall. https://photoreal3d.wordpress.com/category/photorealism-in-3d-cgi-imagery/hue-saturation/ This following link is referenced in the link above in the section "First Research Update" and it is titled: Photorealistic Rendering with V-ray http://hig.diva-portal.org/smash/get/diva2:119709/FULLTEXT01 Link to comment Share on other sites More sharing options...
neil poppleton Posted February 27, 2014 Share Posted February 27, 2014 Like the minimal approach but maybe something on the desk, a laptop etc Link to comment Share on other sites More sharing options...
Ernest Burden III Posted February 27, 2014 Share Posted February 27, 2014 (edited) I want the scene to be minimalistic but, I feel as though it may be TOO empty... A few suggestions: Overall, it's too dark for my tastes. Yes, you are using light to focus attention on the desk edge, but I would like to have a little illumination on the floor. The wood almost doesn't exist. Can there be some of the hotspot on the desk surface itself? The sun on the floor is distracting, maybe it could be toned down, and for composition, made parallel to the picture plane--nothing else is angled. How about turning the lamp head so we are seeing it more as elevation (not much of the opening facing camera) to make the shape more graphic. Also, the entire chrome frame could be brighter so it reads as an object (reflective things are hard to show since they are subject to everything else). Finally, for composition improvement, try putting the chair in the exact center of the desk, not turned. The lines of your picture all lead out of the frame (tunneling), but are stopped by the painting. Good so far, but that makes the focus the back wall, not the desk. Use the chair for the backstop and then the art will do what it's supposed to--enrich the space, not define it. Oh, and why not have the floorboards run side-to-side, as they now introduce a directionality not shared by anything else in the picture. Edited February 27, 2014 by Ernest Burden Link to comment Share on other sites More sharing options...
Larissa Holderness Posted February 28, 2014 Author Share Posted February 28, 2014 Thank you for the input. I've done a few tweaks and think the scene looks even better! YAY! Something else I am having problems with and cannot seem to find a fix. When I save my render out of the VRay frame buffer, and open it in Photoshop, the image is washed out. Link to comment Share on other sites More sharing options...
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