Roodogg Posted March 17, 2014 Share Posted March 17, 2014 (edited) Hi guys. I'm working on a fairly complex interior and after merging a few more 3d resources, my scene has jumped from 250mb to 450 mb. Not particularily concerned with that but task manager shows my ram is maxed out! I have 16gb available and it's floating around 15.7-15.9gb making it impossible to merge more resources. (which are needed). I have collapsed all stacks and checked my instances are still active. as far as I can tell, the scene is no different from any other! Can't find any help online or on the forums. Just hoping someone can shed some light on something I might be missing. Thanks in advance. (UPDATE) Ok, so I went into the original scene, applied a standard mat to one of the objects, a 6 poly box, reopened max with an empty scene, merged the box and my ram went from 2.1gb to nearly 13gb. I saved the scene containing just one box and the file size shows as 320mb. clearly there are some characteristics of the scene bing held in the geometry. What could this be? I am totally out of ideas. Luckily this is just a R&D scene but still incredibly frustrating. Cheers. (UPDATE) Basically, any part of the scene merged into a new file makes the new file enormous. Even if i then delete the object and create a simple primitive, 'save as' or 'save selected' creates a 320mb file. insane. Edited March 17, 2014 by Roodogg Link to comment Share on other sites More sharing options...
Roodogg Posted March 17, 2014 Author Share Posted March 17, 2014 (SOLVED) http://forums.cgarchitect.com/64977-3ds-max-memory-error-some-max-files-using-all-available-memory-4.html#post388229 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now