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SPECviewperf® 12 – GPU Scores


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Invested some time lately evaluating a few GPUs under SPECviewperf® 12.

 

My results, all using the same i7-4770K / Z87 // DDR3 2133 ///Win 7 64 SP1 test bed can be found here:

 

SPECviewperf® 12 – GPU Scores

 

Feel free to post your own scores for reference.

Would be great if your would keep a consistent format for readers to follow easily.

 

E.g:

 

CPU: i7-4770K @ 4.5GHz (you can state "stock" or leave blank if there is no overclock)

Mobo: Gigabyte GA-Z87X-UD3H / or "Dell T3610" if it is an OEM workstation.

RAM: 16GB DDR3-2133

GPU: AMD Firepro W5000

Drivers: AMD Firepro 13.251 WHQL

OS: Win 7 64bit SP1

 

catia-04 - 36.92

creo-01 - 33.33

energy-01 - 0.53

maya-04 - 35.83

medical-01 - 11.2

showcase-01 - 23.63

snx-02 - 46.75

sw-03 - 61.43

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  • 2 weeks later...

Interesting. So pretty much, even under OpenGl, Titan rocks as true winner across every regular CGI platform, with exception of specialized ones like Siemens NX.

 

There's more things that I've heard from owners of K4000 recently though...and that "visual quality" (in Max2014) is unparalled. I understand the Wire can have cleaner AA but is this default ? What's the truth to this ? I've yet to see it by my eyes, so I can comment on. Everything is even muddier for me :- D

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Interesting. So pretty much, even under OpenGl, Titan rocks as true winner across every regular CGI platform, with exception of specialized ones like Siemens NX.

 

Yep. They either revamped the old OpenGL engines, or nVidia decided to add better support to openGL in GF drivers.

All SPEC tests are in OpenGL.

 

I've already did test runs with SpecAPC Maya 2012 script run within Maya 2015 and results are similar, as all of them reset automatically to the legacy OpenGL driver. My Mayascript skills are as good as my French = I can fake to read them without understanding anything but the obvious in syntax.

 

Anyone knowing willing to help on the syntax of the non global switch to Viewport 2.0 in that .mel ?

 

There's more things that I've heard from owners of K4000 recently though...and that "visual quality" (in Max2014) is unparalled. I understand the Wire can have cleaner AA but is this default ? What's the truth to this ? I've yet to see it by my eyes, so I can comment on. Everything is even muddier for me :- D

 

It is true. In quite a few of those programs the visual clarity using either of the mid-range workstation cards (4000/K4000/V7900/W5000) is notably better. I don't know if it is just a matter of AA settings, and if workstation card defaults favor quality over speed, while GTX does the exact opposite.

 

I use the default in all drivers, with the exception of removing V-Sync.

Most quality settings default to "application control" for both GeForce and Quadro/Firepro.

 

Since image quality is a qualitative observation without direct image comparison, I refrain to write about it in general as it might seem biased and whatnot to many.

Could be something like: "Workstation cards are a niche of the past and you are coming up with things so that the last nail is not put in".

 

There is also the issue with artifacts - The maya 2013 viewset in Specviewperf 12 does produce some weird artifacts with some cards. It's not a GTX vs. workstation thing per-se. Seen it on many of the older Quadros and the 660, but it appears to be random.

 

It is quite hard to reproduce the exact frame of an animated sequence to compare side by side. Perhaps uncompressed "fraps" could do it but it takes time. Plus my fraps has issues with capturing 3DS viewport (thus no 3DS scene is on the blog yet...maybe try another capturing software? - suggestions?)

 

Sidenote: I am getting rid of all older Quadros in my "collection". The last Fermi left is the 4000, and this will be going away soon (I hope). No need for older cards to collect dust on my shelf, what is derived out of existing numbers should be enough. Was hopping to make 3DS test scene work so I was holding on those, but I guess it will be "K" Quadros only from now on.

Edited by dtolios
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