reptar Posted April 9, 2014 Share Posted April 9, 2014 Studio/Institution: naGenre: Residential ExteriorSoftware: 3ds max / vrayDescription: Hi, I would like to create an image of a house which looks as photo realistic as possible. I am using 3ds Max with Vray. I have used a HDRI as the light source. I would love to get some feedback on how I might be able to improve this and make it more realistic. The house walls are rendered white but difficult to see (any ideas on how to make this pop). The house is newly built too. Let me know if you require additional information. Thank you. Link to comment Share on other sites More sharing options...
benjaminbogaert Posted April 9, 2014 Share Posted April 9, 2014 I would start by rotating your HDRI, right now your light is coming from behind your building, or at least that's how it looks like judging by your shadows. That's very boring, try to rotate your sun so it gives you nice contrast between sides, some nice shadows, at a bush behind your camera stuff like that. Your main material from your building is white, maybe add some extra bump and perhaps a fallof. Hopes this helps. Link to comment Share on other sites More sharing options...
Ismael Posted April 9, 2014 Share Posted April 9, 2014 With a Curves plugin in Irfanview: Link to comment Share on other sites More sharing options...
himanshuchoudhary Posted April 9, 2014 Share Posted April 9, 2014 Try making the materials as realistic as possible.. If the main material is white, it will be white plaster or cladding or concrete etc.. add bump and reflections.. Another thing i noticed is the details along to road. You need some sort of joinery of concrete blocks/stones between the tarmac and the kerb with grass. Try looking around for references. And then start building the details into your model. As benjamin said, vegetation is a very important part of realism. Link to comment Share on other sites More sharing options...
heni30 Posted April 9, 2014 Share Posted April 9, 2014 (edited) Yeah, everything looks squeaky clean. The street looks like it was put in yesterday. The hedge on the right looks too uniform and even edged and the trees in the background need to be replaced in post. Edited April 9, 2014 by heni30 Link to comment Share on other sites More sharing options...
John Dollus Posted April 9, 2014 Share Posted April 9, 2014 Do an image search for Richard Meier residences. Straight on elevation shots are difficult to pull off so I'd suggest a slightly different composition. There doesn't seem to be enough of the photo background showing to make it a limiting factor in your viewpoint. Link to comment Share on other sites More sharing options...
reptar Posted April 10, 2014 Author Share Posted April 10, 2014 Thanks to all that provided feedback. I will post the update soon. Appreciate your comments. Any more comments most welcome. Be brutal! Link to comment Share on other sites More sharing options...
Coolhand78 Posted April 10, 2014 Share Posted April 10, 2014 I don't mind the camera angle it kinda looks like someone stood on the other side of the street and s append it with their iPhone But I you want something to be more impressive the the Angle and composition of the shot could change. It's a good looking house and rotating the hdri would help to cast shadows to give it more depth, the hedge and street/road are the two stand out things to me as far as not looking real... It's an excellent base to work from, it's very balanced lighting so you clearly hav an eye for it, my advice is find some inspiration material to help with the composition and shadows... One of my favourites is architecturepastebook.co.uk But there's heaps out there, look forward to seeing the update! Link to comment Share on other sites More sharing options...
pasqualebello Posted April 18, 2014 Share Posted April 18, 2014 Hi Peter How did you make that nice grass? Link to comment Share on other sites More sharing options...
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