alex3d Posted October 26, 2004 Share Posted October 26, 2004 Hy guys. I have no idea how to insert an image from my hard drive here, but is an honor for me to show my web site to all you. I work as an architectural illustrator since 1998 all renders at my web were done in couple of days with the normal rush in architectural presentations. My tip for all: 1. fast and low polygon modeling technique 2. good rendering engine, final render if possible 3. All about Photoshop. Some times a hyper realistic render create more confusion to clients. (Is my personal experience) So, give to them what everybody wants: a perfect, beautiful and happy render. my web: http://www.miami3drenders.com Link to comment Share on other sites More sharing options...
kicks Posted October 26, 2004 Share Posted October 26, 2004 Link to comment Share on other sites More sharing options...
STRAT Posted October 26, 2004 Share Posted October 26, 2004 if you click in the manage attatchments box lower down you can upload picture in there. i like your web site, but not the gallery images. unfortunately i find them very contrasty and completely un-photoreal for my liking im sorry i also find your tips a bit confusing but welcome aboard all the same Link to comment Share on other sites More sharing options...
bigcahunak Posted October 26, 2004 Share Posted October 26, 2004 2nd voice to Strat Link to comment Share on other sites More sharing options...
upshot Posted October 26, 2004 Share Posted October 26, 2004 I agree with your rendering mantra. Many times KISS is the best aproach.... Your site is cool. Like the interface. One thing your renderings could use is some modeled cars vs. the chopped in your using. They really draw too much attention unlike the rpc people. Also throwing a little noise on your white materials would bring them to life and add just enough depth without detracting form the simplicity. Same with the glass... It doesn't hurt to use a raytraced material. Link to comment Share on other sites More sharing options...
Christopher Nichols Posted October 26, 2004 Share Posted October 26, 2004 Did miss something? Can't find the tips sections... anyone want to navigate me there? I think the renders are fine, I think the modelign couls use some help and detail. A quick and easy way to do this, and somethign that architects miss a lot is to bevel the corners of buildings. CG corners are perfect. In reality, most corners catch a small highlight on them. Bevels are the best way to tach those. You can make the bevels really small if you need to, but I would always include one. Which do you think looks like a better cube? http://www.cgarchitect.com/vb/attachment.php?attachmentid=3006&stc=1 Link to comment Share on other sites More sharing options...
alex3d Posted October 27, 2004 Author Share Posted October 27, 2004 thanks everybody. all you all right, ones again what i'm trying to say is: if you want to make money, you need to work fast and work a lot. there is no time for bevel corners, multipass deep of field renders, casting and emiting shadows cars, people, reflections, etc, all those elements are increasing rendering time, and you know what? and the end of the day clients say wuaoooo!!!!! 3 times higer when you work with fakes images added. i remember a client ones told me, no, no no, remove this bmw from the render, i hate bmw''s. can you image how to remove a bmw reflected in a glass and droping real shadows in 3d? lol, come on. see ya bodys alex Link to comment Share on other sites More sharing options...
Christopher Nichols Posted October 27, 2004 Share Posted October 27, 2004 Actually there are ways of making it all happen, and there are ways of making it happen fast. I have seen some of best work that was done in a day. Your goal is very different from what I can tell, your goal is to make money as quickly as possible. But what if someone down the street took two days and did an amazing job, did real global illumination, did reflection, etc... and he did it in the same amount of time.... you don't think you would loose some clients? Now it is true, that you will always keep the clients that one it "good enough," fast and cheap. And you can always make a good business doing this. I did get frustrated with the fast and cheap developers in the US myself... I could either work in Europe where clients had real vision, or go work in VFX... I choose the second one. So to answer the subject of your thread: "What do clients really want?" They want their building fast, cheap, and good enough.. and based on what you are saying about rendering, the same is true there. Link to comment Share on other sites More sharing options...
archkre Posted October 27, 2004 Share Posted October 27, 2004 Alex please do some real CG quality modeling :chamfer edges/give some noise to them/get rid of RPC people/cars/trees /more work to materials/global illumination/more realistic shadows/compare your stills to some similar real photo and try to emulate reality! You can do better at the same speed! Link to comment Share on other sites More sharing options...
Tim Nelson Posted October 27, 2004 Share Posted October 27, 2004 I agree with Chris mostly. With architects, designers & developers there is always a sweet spot between cost & quality. I am always very honest about my pricing and I tell them that if they want a good rendering, it will take more time & cost more money. They understand this and are often willing to spend a little more for a great product rather than one that is just good enough. And for the ones that don't want a great product, but just one that will get them by, I try to avoid them altogether. I don't want to be known for doing a lot of crappy renderings and being cheap. I want to do great work and get paid well for it. On the other hand, you get to a point where you can spend many more hours working on unecessary details that will not make the rendering that much better than it already is. Thats when it is not cost effective for either the renderer or the person paying for it. So find tools that allow you to produce quality work within a moderate amount of time. Set high standards for yourself, but know when to call it quits and move on to the next job. Link to comment Share on other sites More sharing options...
alex3d Posted October 27, 2004 Author Share Posted October 27, 2004 well, archkre do not have even a ".com" to show nothing. look what i found at archkre web page: archkre2002's Home Page I haven't started building my site yet. Please check back soon! lol but well...he is argentino, that say all. by the way, i'm cuban, architect y vivo en florida tambien, cabeza hueca, asi que cuando quieras nos conocemos. timmatron said all that i was trying to say, i'm agree with christopher too. thanks everybody. alex Link to comment Share on other sites More sharing options...
archkre Posted October 27, 2004 Share Posted October 27, 2004 Do you want to improve your skills or just to be flattered? What's wrong with taking somebody else's advise? You can see some of my early works right here at "Gallery", but this forum is not a contest! What has my citizenship got to do with not chamfering edges or light attenuation??? Unbelivable! Link to comment Share on other sites More sharing options...
alex3d Posted October 27, 2004 Author Share Posted October 27, 2004 lol dude, please, i have some renders to do for star island, get your amazing 4 shots work and move to argentina back. by the way...there is not red trees in florida. Link to comment Share on other sites More sharing options...
DelfoZ Posted October 28, 2004 Share Posted October 28, 2004 but well...he is argentino, that say all**. by the way, i'm cuban, architect y vivo en florida tambien, cabeza hueca, asi que cuando quieras nos conocemos. timmatron said all that i was trying to say, i'm agree with christopher too. thanks everybody. alex ** what r u trying to said ? Link to comment Share on other sites More sharing options...
Tony Posted October 28, 2004 Share Posted October 28, 2004 Man, lately this forum has been attracting some real winners. It always bothers me when someone with limited talent tries to tell someone with true talent how to run their business. Obiously, I disagree with alex3d. If all I cared about was sweat shop graphics, I would find a new way to make a living. I have yet to have a client that would except the quality level he subscribes. I guess I'm lucky, but when I do a project, the client knows what level of quality to expect. Thats why they hired me and not someone like alex3d! Quality does not mean that it has to be expensive. It just means you have to be good at what you do! Tony Link to comment Share on other sites More sharing options...
Christopher Nichols Posted October 28, 2004 Share Posted October 28, 2004 Good for you Tony... as someone that did ArchViz stuff in Houston, I know it is though (but not impossible). There are a lot of real looser, super cheap, $50 per square foot, developers in Houston. They would make perfect clients for Alex3D. At the same time, with the influence of Rice and U of H, there is a flare for some REAL architecture... and those people want REAL renderings of REAL quality. Link to comment Share on other sites More sharing options...
CHE Posted October 28, 2004 Share Posted October 28, 2004 but well...he is argentino, that say all. by the way, i'm cuban, architect and I live in florida too, knuckle head, so we can meet whenever you want. Are you bringing up the guns and the chain saw? LOL alex can you take a little of constructive critism? I totally agree with Timatron. I do less but fair descent renderings and get paid well for them. I would hate to work 24/7 generating a bunch of flat fast-renderings. Probably. at the end we make the same amount of money. Who knows, maybe I end up being short. However, the feeling of having accomplished a great illustration is way more rewarding to me. My two cents. Link to comment Share on other sites More sharing options...
Pablo Zurita Posted October 28, 2004 Share Posted October 28, 2004 but well...he is argentino, that say all. by the way, i'm cuban, architect y vivo en florida tambien, cabeza hueca, asi que cuando quieras nos conocemos. "Houston, we have a cowboy." Link to comment Share on other sites More sharing options...
Jeff Mottle Posted October 28, 2004 Share Posted October 28, 2004 Alex, if you plan on being a part of this community for much longer, I'd think twice about making statements about people's work based on their ethnicity. You are about one post from being permanatly banned from these forums. This is a professional forum and comments like that are NOT tolerated! Consider yourself warned. Link to comment Share on other sites More sharing options...
Richard McCarthy Posted October 28, 2004 Share Posted October 28, 2004 lol dude, please, i have some renders to do for star island, get your amazing 4 shots work and move to argentina back. by the way...there is not red trees in florida. Alex, there is no need to be rude to other people in the forum. Racism whether hinted or not is not tolerated here. This is your warning (and possibly the LAST) Link to comment Share on other sites More sharing options...
mallku Posted October 28, 2004 Share Posted October 28, 2004 I tink the client want quality and low price. but if you love what you do, you always try to do your best. like a personal challenge, some times the cliend dont anderstand nothig about the diference between a radiosity solution + deep of field + area shadows + raytraced reflections and a simple render. but i think to make a quality render a stay satisfied is what we live for, investigating and improving every day. the money goes and comes. the satisfaction doesn´t "Originally Posted by alex3d lol dude, please, i have some renders to do for star island, get your amazing 4 shots work and move to argentina back. by the way...there is not red trees in florida" you shoud be shamed Link to comment Share on other sites More sharing options...
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