Boris Horosavin Posted May 2, 2014 Share Posted May 2, 2014 Hi, Got a large exterior scene, yet not too large, i think. I didn't make the building model, it was imported from ACAD or some derivate. Whenever I try to render even medium-low details/resolution image I get a hangout in the end (when it says: rendering done). It just freezes at that point. What could be causing the problem? I get no warning whatsoever in the dialog box. I've raised dynamic mem. limit, turned bitmap paging on - nothing. Help, please. Link to comment Share on other sites More sharing options...
Boris Horosavin Posted May 2, 2014 Author Share Posted May 2, 2014 Hm, just tried the oldest trick in the book: to merged everything with a new blank file - and it seems it actually worked. Nevertheless, I would sure like to know what's causing these sort of things... Link to comment Share on other sites More sharing options...
Scott Dombrowski Posted May 2, 2014 Share Posted May 2, 2014 That's interesting... I get a similar problem with mental ray and distributed rendering. It gets to 100% then hangs. I can save the image from the frame buffer, but can't do anything else and have to kill the Max process. Without using DBR, it works fine. I haven't tried merging the scenes into a new file yet. Link to comment Share on other sites More sharing options...
Boris Horosavin Posted May 4, 2014 Author Share Posted May 4, 2014 Strange, it seems to have something to do with this auto gamma solution in Max2014, which I really dislike btw. Basically, I was trying to keep gamma and lut settings from a previous file (you know, "Keep the system's Gamma and LUT" option). It was set to 2.2/1.4, I simply like it better and it really suits R&D foliage i use often. And after I do that the hangout problem starts the next time I open the scene and try to render it. But when I make a clean 2014 file with default settings and merge the scene with it - it all works fine again. It must be about gamma/lut sets, but I just don't have sufficient technical knowledge to understand what exactly is causing the problem. Anyway, I just thought somebody could find this info useful. Link to comment Share on other sites More sharing options...
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