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Strip Rendering Issues in Backburner


ivanjay
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Let me just start by saying I know several people will say Backburner is terrible and go to Deadline. We have Deadline but have been having some issues with it so I am trying backburner as the interface is just so much simpler and sometimes that is valuable.

 

I am submitting a rendering to my rendering farm. Going to submit network render through backburner without strips works PERFECTLY.

 

I render and the only thing i change is to define strips, I set it up with 20 strips and 1 pixel overlap.

 

It goes through translating scene and goes through each strip in a second, producing empty strips and not actually rendering....

 

I am re-using a final gather map, again works fine without strip rendering.

 

Any ideas??? This one is puzzling me!

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