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Reversing Cars


Wokka
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G'day,

I've animated several vehicles moving around an industrial project (aligned to a spline) but now the client wants to see the front-end loader reversing. I can't get the object to reverse, it (logically) follows the spline. Is there a easier trick to making it work without having to flip the whole object between two frames? I'm also trying to incorperate a great little Xpresso tag that rotates the wheels at the same time, it would be nice to have this effect but not a necessity.

Cheers

 

R9 + Advance Render

 

Wokka

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Unless I'm misunderstanding you, you should be able to keyframe the position on the spline.

 

ie:

Frame 1=0%

Frame 30=100%

Frame 40=60%

 

This should cause an object to travel the length of a spline and the back up when it gets to the end. Add a little ramping in time curves and I think you're done.

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Frosty,

The first example is great and simple but I would need to reverse on a different spline so the 2nd would be great, unfortunatley explorer can't find the file. Can you repost it?

Thanks again

 

Ace_Face,

Thanks for the idea, Xpresso is still a bit of voodoo for me but this might be a time to take a plunge. So much to learn, so little time.

Thanks

 

Cheers all

Wokka ( I suppose I'll have to wait for the sun to come up on your side of the world ;)

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Ace_Face,

Thanks for the idea, Xpresso is still a bit of voodoo for me but this might be a time to take a plunge. So much to learn, so little time.

 

Using set driven keys is really simple. Really just run through that tutorial and you will see there are tons of applications where that can be useful.

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