Bugga_Guy Posted October 28, 2004 Share Posted October 28, 2004 In viz 2005, everytime I start a new project, architectural material is the default material in the material editor. Also when I choose a standard colour and apply it to the mesh (even with no lights) the render seems like it is geared towards a radiosity soloution (giving a bleached look). Does anyone know how to go back having the "standard" materials as the default material as well having a non-radiosity lighting system as it is in viz 4? I have tried going into the radiosity dialog box turning the "no solution" feature on but still giving that bleached look. Right now the only solution that works is - I goto my max 4, then setup a quick scene (using standard material) save it and then open it up in viz2005. Any ideas? Thanks in advance. Link to comment Share on other sites More sharing options...
kippu Posted October 28, 2004 Share Posted October 28, 2004 well i am guessing this ...because i dont have viz 2005 ..... but in max 6 if you go to Customize > Customize UI and defaults switcher > Intial settings for tools > Max it will go back to standard materials if it is in design viz then it will become all architectural materials and radiosity solutions Link to comment Share on other sites More sharing options...
Bugga_Guy Posted October 29, 2004 Author Share Posted October 29, 2004 Unfortunately I don't see anything about viz standard. Only default viz which it is at now, or default mental ray. I guess its a viz thing. Link to comment Share on other sites More sharing options...
abicalho Posted November 3, 2004 Share Posted November 3, 2004 Just make sure you disable the Log Exposure Control and your renders should look fine. -alexander Link to comment Share on other sites More sharing options...
Bugga_Guy Posted December 6, 2004 Author Share Posted December 6, 2004 abicalho - You rock!! Once exposure control is set to volia!! Problem solved. Many thanks!! Link to comment Share on other sites More sharing options...
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