Jump to content

VrayLightMtl doesn't emitted to near object


andyzhang1
 Share

Recommended Posts

Hi guys, i'm new here,, and my English not well so i'm sorry if there any unclear word, wrong grammar etc..

I've a problem with VrayLightmtl, When i render using Vray Phys cam,, it doesn't emitted, I already click GI on ..

I set the colour to yellow,, but the output colour is white,, using Vray 1.50

Anyone have the solution?

Link to comment
Share on other sites

You mean you switch GI on in the render settings, or do you mean you ticked "Direct Illumination" in the LightMaterial?

 

VRay 1.5 lacks some nice features that the newer versions have. For example from version 2 upwards, the liht material has an option "compensate camera exposure" which is VERY nice.

 

However you don't have that in 1.5 so you will have to do one of these 3 things, or a combination of all of them:

1. In the light material, adjust the multiplier

2. Adjust the colour

3. Change your camera exposure

 

There's a bunch of things that can influence this, for example are you using camera exposure, LWF etc,

 

Without some screenshots or more info, we're just guessing here

Link to comment
Share on other sites

Thanks for your answer sir,, here is the photo kijang kamar lantai 2b.jpg

 

U can see behind the TV,, there r light, i use vraylightmtl,, don't know why it doesn't emit well,, same on the bot side of cabinet too.

Now im using 3ds max 2009 and vray 2.40.03,, if there's any wrong setting,, plz tell me..

i already ticked Direct illumination on VrayLightMtl..

*sorry bad english

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...