mohammedjallad Posted July 15, 2014 Share Posted July 15, 2014 (edited) im interior designer with 3ds max and new vray user,, i have a lot of tries on vray but i fail to make Realistic looks in vray i do good setup for for vray render with nice texure for exterior & interior finally ... miss something in render output file miss to let anyone see the picture with out color correction & post production works as realty in a view picture, i saw alot of tutorials about vray & 3ds max, but still miss somthing. regards i hope some one help like this render i render it on my pc with 16 hour! Quad core 6600 2.4ghz, 8 gb ram, 2gb Ati 5450 HD Edited July 15, 2014 by mohammedjallad Link to comment Share on other sites More sharing options...
Corey Beaulieu Posted July 16, 2014 Share Posted July 16, 2014 (edited) First of all, good renders take time. 16 hours is a lot, but your machine is not exactly a beast so don't worry about that. You aren't asking much of a question here. It is very open ended. If I would say anything helpful at this point it would be that your lighting and exposure is the issue. I would add that post is an important part of the process. Vray sun/sky is overly intense at full force in my opinion so I would reduce this. It will lessen the burns in your image. Then find a softer exposure that will give you more range in the post production side of things. Exteriors are harder images to make look photo-real. Saturation and blurring are a very tricky thing to get right. There is always a little less sharpness to an exterior so keep that in mind while you finish off your image. Good luck. Not a bad start. ------ EDIT: To be more clear on the exposure, your sun is over-powering your shadow (GI or Sky) contribution. It needs to flatten out a little to give it a more realistic feel. Edited July 16, 2014 by CoreyMBeaulieu Link to comment Share on other sites More sharing options...
Sherif Massoud Posted July 17, 2014 Share Posted July 17, 2014 (edited) The rendered image is very good indeed, but I think if you try some things maybe you improve it more, before that try to avoid the over burned areas like the left paving part (the car side) by reducing the GI Environment (Skylight) Override, then try to make your test concerning the relation between the lighten areas and the shadows area, this depends on your taste and also the time of your shot;early morning, or middle of the day or at sun set, for sure each one has different style and you can experience real images for these times to see how these parts (lighten & shadows) look like.. Try to control your saturation value...Also,I think area filter gives more realistic than the sharpen ones. For Color image try Reinhard, I worked with it lately and I liked it very much, even in animation it is very cool but take care of the multiplier & burn value. Hope that helps.. Edited July 17, 2014 by sherifmassoud Link to comment Share on other sites More sharing options...
Corey Beaulieu Posted July 17, 2014 Share Posted July 17, 2014 I disagree on the GI. GI is not what causes a burn. Direct lights do. This is on the sunny side of the house and in the direct sunlight so the GI is not a factor there. It is however a factor in the over-dark shadows. You would need to increase GI or Sky contribution to lighten these shadows. Reducing the sunlight will make the exposure setting change which will make the GI balance itself out, but something needs to change in order to reduce your burn and lighten your shadows. Regardless of time of day, you will never want to have the main facade of your image be covered in an overly dark shadow. It doesn't need to be in full sunlight, but your exposure would seek to get the facade of focus correct. Link to comment Share on other sites More sharing options...
Sherif Massoud Posted July 17, 2014 Share Posted July 17, 2014 Normally, If you increase the main light source (vray sun) you will see the burn effect, and If you increase the GI too much you will see the burn effect, this is one of the factors that can make burn effect. There are many other things that can make that; for example if you use reinhard you have to control the burn & multiplier values, or in interiors you have to control the vray lights values..at the end it's depends on your experience&artistic talent. You may forced to make real project with real location concerning the sunlight location so you may find your main facade covered in the shadows area. but if there is no regulations and you want only to make beautiful visualization for the project for sure it's better to exposure the main facade to full or part of the direct main sunlight. Link to comment Share on other sites More sharing options...
Corey Beaulieu Posted July 17, 2014 Share Posted July 17, 2014 I'm not trying to argue with you. I think we are largely saying the same thing, but our points are being lost in translation. Reinhard is a good way to turn burns into saturated areas and as far as real world scenarios I would simply suggest to look at photography before art. I have noticed a general trend towards a flattening of the light in professional photos and a greater emphasis on colors. Reinhard may be good here. Link to comment Share on other sites More sharing options...
Sherif Massoud Posted July 17, 2014 Share Posted July 17, 2014 Me too, I didn't mean any of that, just saying my opinion and advices..also, I don't say that he must use reinhard, vray contains large amount of options and to get good visualized image you have first to focus on many things from real images (saturation, contrast, color harmony, lighten & shadows relation) and ofcourse the question is : what is the best settings for every situation.. Link to comment Share on other sites More sharing options...
Zdravko Barisic Posted July 17, 2014 Share Posted July 17, 2014 Check your page file, your PC is swaping. I remember Q6600 very well, this should be no more than 30-60mins. So, you are low on RAM level, thats way you have extreme render times. Good luck! Link to comment Share on other sites More sharing options...
mohammedjallad Posted July 19, 2014 Author Share Posted July 19, 2014 i do a re-render again with post production Link to comment Share on other sites More sharing options...
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