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Architectural glass opacity missing alpha channel


Ras
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Hi again

 

I´ve run into a problem with my Architectural glass and alpha channels.

 

It seems that when i save my image and try to use the alpha channel to map my background into the picture the glass appears as a completely opaque object?!?

 

I don´t know how to work aroun this problem. I have no problem when using a standard material with for example 20% opacity but Architectural glass is so much nicer...

 

What to do?

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  • 2 weeks later...

Hi Alexander

 

Thank you very much for your answer.

 

So let me see... I cannot use caustics then - I guess caustics are refraction dependent - right?

 

Also - I´ll loose the nice distortion that glass with thickness produces (like a prism) when IOR is 1, right?

 

What kind of glass do you recommend that I use then if I want to have alpha channel mapping available and still have realistic looking glass?

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