nitz3D Posted July 18, 2014 Share Posted July 18, 2014 Hey Guys.. This is one really stupid issue, but i need to solve this asap. I am working on a Landscape model and created a plane and started applying modifiers[EditPoly, Subdivide, Noise, EditPoly, Relax, Subdivide, Noise] to make it as real as possible. It was working very smoothly. Kind of finished my work and closed the file. Now when m opening the file, its getting stuck in Subdividing the object. If i cancel the subdivision, the object gets destroyed. Need the solution to open the file with the same object. Is there any way to convert the file to .obj or .fbx without opening it to 3Ds Max. PLEASE HELP !!!! Link to comment Share on other sites More sharing options...
Jon Berntsen Posted July 18, 2014 Share Posted July 18, 2014 Hi. Did you try to merge the "corrupt" file in a new file? Link to comment Share on other sites More sharing options...
nitz3D Posted July 18, 2014 Author Share Posted July 18, 2014 Hey Jon.. Yup already tried it.. I think its not corrupt.. Its just getting hanged when its trying to subdivide the mesh. taking lots of memory to subdivide and finally running out of memory.. Link to comment Share on other sites More sharing options...
Zdravko Barisic Posted July 18, 2014 Share Posted July 18, 2014 Upload file on the web, maybe someone could open it for you, if you are small with RAM, and send it like *.objk or fbx. Save like max 2012, just in case, to be shore. Good luck! Link to comment Share on other sites More sharing options...
Scott Schroeder Posted July 19, 2014 Share Posted July 19, 2014 You have stack overflow. Each time max evaluates an object, it starts at the bottom of the modifier stack and works up. Somewhere an edit poly might be destroying the vert order for one of the subdivisions above it. Link to comment Share on other sites More sharing options...
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