liorsturlesi Posted July 23, 2014 Share Posted July 23, 2014 Hi guys, I'm having some really annoying reflection on the window of some other opening probably. It happens in many of my interior renders... Maybe the window in the other side of the space is reflecting. How can i remove it, or avoid it from appearing on the glass ? There is a vray dome with Hdri map lighting the interior space. No sun. Attached the render. your help will be appreciated. Thanks. Link to comment Share on other sites More sharing options...
Ismael Posted July 23, 2014 Share Posted July 23, 2014 Make sure your glass uses fresnel in the reflection parameters and don't go crazy with the reflection IOR (1.5 to 1.6). Different glass and their IOR: Glass 1.51714 Glass, Albite 1.4890 Glass, Crown 1.520 Glass, Crown, Zinc 1.517 Glass, Flint, Dense 1.66 Glass, Flint, Heaviest 1.89 Glass, Flint, Heavy 1.65548 Glass, Flint, Lanthanum 1.80 Glass, Flint, Light 1.58038 Glass, Flint, Medium 1.62725 After all is proper if the reflection persists as such, that is just the way it is. It means that the reflection is of higher intensity than the space behind the glass... Link to comment Share on other sites More sharing options...
heni30 Posted July 23, 2014 Share Posted July 23, 2014 You can always take artistic license and render parts of the rendering individually. Put a white wall on the right side in front of the window causing the reflection you don't like - render just the reflecting glass area and paste in Photoshop. Link to comment Share on other sites More sharing options...
landrvr1 Posted July 24, 2014 Share Posted July 24, 2014 Okay, this might be an easy one: Cover the opening of the window with a plane that matches the wall color. Right click and in the object properties uncheck Visible to Camera and Cast Shadows. Under V-Ray properties, uncheck Generate GI and Visible to GI. Leave Receive GI as checked. In this way, the reflection will show what appears to be a solid white wall, but the window (if visible in the scene) will appear as normal. The GI from outside will still pass right through the plane - not affecting the quality of light and shadow in the room. Link to comment Share on other sites More sharing options...
liorsturlesi Posted July 24, 2014 Author Share Posted July 24, 2014 Thanks guys for you help The glass material is fine, but i will try bypassing the problem with object properties as suggested . Link to comment Share on other sites More sharing options...
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